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  1. #1
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90

    I quit button!!!

    I get really frustrated with crafting some times. So frustrated I am taking this from another post and putting it here.

    (ノ`m´)ノ ~┻━┻ (/o\) Throwing my leatherworker table because every synthesis is like 14+ durability loss every time.

    So I ask, when I am at 55 durability left with only like 10 progress, can I just have an "I QUIT!!!" button. It'll save me the trouble of having to spam rapid synthesis to break faster.

    Or drop the leve myself? When I am a 3 out 6 items with only one attempt I don't even want to bother with it anymore.
    (200)

  2. #2
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Just hit the Jump button!...
    (25)

  3. #3
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    +1

    I want a button that lets me throw my crafting table.
    (103)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    lol thought this was another complainer thread, but I actually like this idea!
    (12)

  5. #5
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    good idea i like it
    (8)

  6. #6
    Player
    Dread's Avatar
    Join Date
    Jun 2011
    Location
    The Bloodsands
    Posts
    48
    Character
    Vyrik Dreadheart
    World
    Excalibur
    Main Class
    Archer Lv 50
    Only if I can get a "Rampage" button to press after I fail yet another synth with 100% progress and 0 durability. Whenever that happens I expect to be able to run around and break things that aren't mine.
    (56)

  7. #7
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Dread View Post
    Only if I can get a "Rampage" button to press after I fail yet another synth with 100% progress and 0 durability. Whenever that happens I expect to be able to run around and break things that aren't mine.
    Thats probably the thing that pisses me off the most. Get to 100% and it still blows up.
    (3)

  8. #8
    Player
    fmonkey13's Avatar
    Join Date
    May 2011
    Posts
    213
    Character
    Ryelee Antilles
    World
    Bismarck
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dread View Post
    Only if I can get a "Rampage" button to press after I fail yet another synth with 100% progress and 0 durability. Whenever that happens I expect to be able to run around and break things that aren't mine.

    I completely agree!!
    (1)

  9. #9
    Player
    Bethor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Bethor Bismarck
    World
    Shiva
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dread View Post
    Only if I can get a "Rampage" button to press after I fail yet another synth with 100% progress and 0 durability. Whenever that happens I expect to be able to run around and break things that aren't mine.
    This has me pissed off so many times. I don't like crafting in general though and it's kinda a "must have" as well I know they are crafting classes which aren't meant to participate in battle or something.
    But it would be awesome to see other ways of SPing other than "Standard-Synthesis-Spam". Doing that for 2hours straight makes my brain go numb.

    I would like to see something like this...

    While the other's are fighting, you could sit down and craft something. And during the craft / battle you have to maintain your craft, to keep up a certain buff. And if you can manage it well the buff will get enhanced or decreased if you make a bad choice.
    It would be necessary to actually figure out what to craft during the battle. Crafting a plank (for example) is not really correlating to a battle :3

    This is just a nice idea to have and I doubt something along this will get implemented. It would just make the crafting less numby and boring.

    Although SE stated somewhere that there will be leves where it's neccesary to have a certain crafter class avaible to you can finish it. But it could be that this was Tanaka's idea and Yoshi complelty scratched it off the list.

    Ah well. We'll see if I ever get to play the game on a common basis. Currently the gameplay still feels undone and sloppy, but better than a few months ago.

    P.S.: Blue Mage go, Blue mage gooooo!~ =3
    (1)

    Seriously Why?

  10. #10
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    We need cancel but-taunt!
    (1)

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