Quote Originally Posted by Aion View Post
yeah I also confused with his statement

"The problem of melee being excluded is due to ridiculous MP cost hikes, and not due to melee players having no desire to learn strategy"

can someone explain to me his logic in this statement?
Yes. I'll explain. The dev team wanted to make a good raid, so they increased the challenge of it. It wasn't challenging so they reduced the opportunities to cast healing magic, which put the raid into balance. They reduced the opportunities to cast healing magic by hiking the MP cost of it. When players experienced the changes they reacted to it by minimizing the need to cast healing magic by having 1 player take damage from the enemies. The players are like an optimization system. They take stock of all resources available and form an efficient response to it. It was to not invite melee players to the raid, which is what the Japanese player posted about in his (very long) OP that I quoted. So that's how MP costs relates to players being excluded. Melee players are willing to learn strategy, but that never entered into the equation as you can see.