1: FFXIV only currently has mid game content until R50 cap is raised in 1st or 2nd expansion

2: Stop jumping on the band wagon and blaming MP cost. I've played both Mage classes to 50 prior to the regen patch and even since the mp cost increase patch: there's no problem/ just more tactics/learn how to spiritbind/soughspeak, etc.

3: the ogre can and has been killed by competent melee parties: it requires strategy and a well developed sense of the fight.

4: in support if the above: geography and battle regimens are required to make the fight quicker in order to save mages MP

The problem with most FFXIV players today is they don't BR and the mages are too spoiled and whiny. The battle system is headed in a good direction.

Here's the main issue with range/archer: they exploit BR due to being the only DoW with a insanely fast normal attack cooldown, thus faster defense down BRs with nearly no downtime.

Granted there are some NM fights that exclusively require Archer: Uraeus, etc.

SE does need to strategize better aoe avoidance mechanisms for melees. Positioning and abilities should be factored in a more concentrated manner.