Quote Originally Posted by Zkieve View Post
I always tought of rangers in most games to be overpowered compared to reality simply becouse they had to buy ammo.
Nerf arc atack and increase melee atack.
All fixed, arc already have the distance advantage , should not get ALSO the damage advantage they now have.
Ranger/Archer is supposed to be overpowered. Its pretty much the melee equivalent of Black Mage.

The problem is less with the game design and more with people -- its been proven time and time again than any set up can beat the dungeons. GLA tanks, MRD tanks, PUG tanks, LNC/MRD/PUG DDs, CON healers, THM healers -- anything works as long as its properly balanced.

Just because the Healer/Archer/Tank set up is the most efficient doesn't mean there's a desperate need of change or to nerf Archer -- they just need to design future content in a way that grants other DDs an equal chance.