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  1. #1
    Player
    Saiph's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    220
    Character
    Tora'a Moikot
    World
    Phoenix
    Main Class
    Archer Lv 31
    I dont understand why people talk about ranged advantage. There is no range advantage at the moment because every mob has a ranged attack.
    Maybe in parties there is one but then the tank is doing his job good. Srsly what else should archer do other then the most dmg? thats his job!

    Sure this game still need a lot of balancing.
    (0)

  2. #2
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Saiph View Post
    I dont understand why people talk about ranged advantage. There is no range advantage at the moment because every mob has a ranged attack.
    Maybe in parties there is one but then the tank is doing his job good. Srsly what else should archer do other then the most dmg? thats his job!

    Sure this game still need a lot of balancing.
    way to reply without reading the thread at all.
    Ever heard of something called Area of Effect?
    (1)

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Saiph View Post
    I dont understand why people talk about ranged advantage. There is no range advantage at the moment because every mob has a ranged attack.
    Maybe in parties there is one but then the tank is doing his job good. Srsly what else should archer do other then the most dmg? thats his job!

    Sure this game still need a lot of balancing.
    That's the thing though, Archer shouldn't be doing the most damage. Ranged classes should do less damage for the advantage they have of range. The range gives them the advantage of not getting hit by most attacks in group settings. I don't think anyone's really worried about solo here.

    The job of an archer is to do damage yes but they shouldn't outshine all the close-range War classes while being able to stand far away and out of danger. If they do more damage than anyone else and take the least damage, why wouldn't everyone use them? That's where the problem is, they need a Con to all the classes Pros. And yes part of the problem is their damage. If close-range War classes did more damage there might be some incentive to bring them over Archers as you take a chance on survivability for more damage.

    The only downside of playing an Archer is consumable ammo and even then arrows are pretty easy to come by. Hell in my LS all any Archer needs to do is ask and they'll be supplied with stacks of arrows, they're not hard to make.

    Edit: Don't know why people have started bringing up enmity. That's hardly any kind of a problem for most competent players. Accomplice, Quelling Strike, Out of Sight, Chameleon, etc... If the tank knows how to hold hate and the party knows how to manage hate there should be 0 problems with it.
    (1)
    Last edited by Arcell; 08-06-2011 at 03:01 AM.