This is infact what i most loved about ffxi, even if people want to say there was preferenced clases only .They need to either design fights to counter over-stacking or have something unique and valuable that non-tank melees can bring to the fight (they should probably do this through traits). Or they can go the easy route and add an enrage timer to balance for (which I don't particularly favor :P )
Sadly, if their future designs have these flaws it will no doubt end up in more exploitation and trivialization.
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