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  1. #11
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Sav View Post
    This is the only endgame fight out right now. Once more are implemented, will this still be a problem?

    Would your solution be for them to drop the MP cost on heals? Or make the boss more melee friendly? Either way, favoring ranged attacks is a type of strategy, and strategies are more valuable, in my opinion, than tank-n'-spank boss fights.

    ...keep in mind the raid is still only two weeks old. People need time to get comfortable with it.
    Yes, it will always be a problem. Make no mistake the dev team worked very hard on this dungeon, and I'll post my overall thoughts about it later. No doubt the gameplay was not as good with the old healing magic system and that's why they changed it. But it isn't worth the trade off, as I have stated elsewhere. It will continue to be a problem until they come up with something that doesn't rest on spare curing as the backbone.

    My solution? If I were in charge every class would be in charge of managing its own limited healing options. The dev team is best equipped to create the challenging gameplay they want and prioritize what's important to them. What I'm shocked about is that even after this generous period of feedback since the patch, this is all Matsui can come up with. Clearly something is broken when it relies on MP costs alone. Good God, why don't they fire up WoW. Healing is important in the really tough fights in that game but it's not broken. I remember from WoW that if melee messed up they could get healers into trouble, and if it went on way to long it would be a wipe. That seems to be a more desirable outcome than melee getting dropped from serious groups straight up.

    The thing is even if people do get comfortable with it, people have already been mistreated for 2 weeks. How do you think some of them feel, especially if they're already feeling down about this game or the patch to begin with?

    Quote Originally Posted by Eekiki View Post
    I'm not entirely sure what your point is because of your use of the term "melee range". What's that mean?
    Sorry if that was confusing. I meant people that attack in melee range, all DoW except Gladiator.

    Quote Originally Posted by Visch View Post

    Did you even play 11 OP? Wtf.
    XI is irrelevant.. just because Tanaka couldn't solve a problem doesn't give that problem an excuse to exist! Do you really want all the problems from XI in a new game? I believe that's called masochism.
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    Last edited by Neptune; 08-05-2011 at 04:37 AM.