Quote Originally Posted by mysterytaru View Post
Where did he tell melee DD to suck it up? He said they're making more balance changes still and looking into this issue as well. He gave tips on how to deal with it until they've got a better idea on the long term impact of what they've changed. You should go into Corporate PR, with the way you twist and spin the devs words.
Dude are you kidding me? You should join a cult where you can more fully appreciate the halo effect. After that long post, Matsui talks about aoe damage. AOE damage! Of all things he could say. He says it right here:

Quote Originally Posted by Matsui
it's possible to improve as strategy
No, no it's not possible to improve since they are never going to get the opportunity. The decisions he makes affects group composition.. he needs to change the flow not think about battle balance.

For the record, I hope the fights stay as challenging as they are now. The AOE attack should still hit for 1500 damage, but if healing magic could be cast more and raise recast lowered it would allow melee range to at least get a fair shot at trying the fights.