I just noticed it today when I was playing around with my HUD Layout, but dragging an HUD element while holding down the Ctrl key no longer snaps it to another element. Holding down Shift while dragging still works fine, but it snaps elements to the grid as opposed to other elements, and with the variety of scaling that I used for my HUD elements, it always looks 'off'. Is there a setting that triggers it now, or do I simply have to find another way to fix this?

Any help is appreciated, because I made some changes to de-clutter my HUD, and while it is cleaner now, some things are a bit off, and the perfectionist in me will not let me forget that it isn't just right >.>