Soooo after a talk with my companions in dis-aray about loot drops in CT past present and I'm gonna assume future as well come the final segment of towers.

So, okay keep in mind with this these opinions and things I noticed come from runs I've personally done and maybe others runs are different? I notice one common trend in mine.

Everything gets left behind while only Sands, Oils, and UAT's find their ways in peoples pockets and this really became apparent after the last patch when all the above were made guaranteed drops.

I get it and I get the reason why the once per week lock out is in place to begin with cos SE has to stall the content as long as possible until the next patch BUT! Can we in some way shape or form have a dual lock out for Tower based drops? As in the oils, sands and UAT's are filtered into one lock out group of items and everything else is filtered into another group? To let us be able to take one of each item group a week for those that do like to play alternate classes?

We talked about it because I dunno, it feels like a waste of itemization as it is now. I know later on Tower will be unlocked for unlimited bidding but it feels like its a waste now while the items are still current and offer more then just glamor especially to alternative classes.

Thoughts?