Would be nice if render order was: Player->Active FATE mobs->Party->unpartied PCs->Chocobos->Overworld Mobs

On PS3 this is really bad, but even running game at max specs and maximum characters on my PC, I run into issues during Odin or Behemoth where I can't heal somebody because they aren't rendered.

However I don't see how this is a PS3 limitation issues, PS3 would be able to run these kind of fights a lot smoother if render priority was given to party members, instead of closest PC/Chocobo. Only way it would be a PS3 issue, would be if even just your party and FATE mobs were rendered and you still couldn't do anything because of slow render times.