Page 1 of 2 1 2 LastLast
Results 1 to 10 of 14
  1. #1
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80

    Materia Suggestion

    Could we add another way to acquire materia other than spiritbonding?
    For example: Add Cracked Materia* as a reward exchangeable through Allied Seals.

    Cracked I - 100 Seals
    Cracked II - 150 Seals
    Cracked III - 300 Seals
    Cracked IV - 500 Seals

    This would allow players to make slow progress toward valuable materias such as determination and critical hit rate while doing weekly content such as the Hunt in order to cap their weekly soldiery.

    *for those of you who don't know, the Calamity Salvager in each nation will exchange Cracked Materia X for a any materia of the same grade.

    SECONDARY IDEA

    Add Cracked Materia as random drops in treasure chests during dungeons mixed in with those X-potions and Hi-elixirs.
    (11)

  2. #2
    Player
    Sholah's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    174
    Character
    Delilah Jevhene
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Yeah, take away one of the truly useful things that DoH can do. SBing is already easy enough for anyone to do.
    (3)

  3. #3
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I like the idea. Nothing worse than spiritbonding 2 or 3 sets of gear that you gathered the materials for and made yourself, only to have it yield all junk materia. I'm looking at you, Elemental Resistance materia. >.>

    Alternatively, make it so spiritbonded items can yield the cracked materia as a possible outcome.
    (2)
    Last edited by Azper; 10-06-2014 at 07:17 AM.

  4. #4
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Sholah View Post
    Yeah, take away one of the truly useful things that DoH can do. SBing is already easy enough for anyone to do.
    Err... wait, since when could DoH do anything special with regards to spiritbonding? We can meld it sure, but unless we can equip it (hint, most DoW/DoM stuff we can't) we can't SB it.

    I rather like the idea myself, since it gives people a chance to get a specific type of materia rather than relying on the hit and miss conversion process. Mind you, they could just as easily make Mutamix not completely worthless with his materia fusions, but I guess that would require actual work rather than 5 minutes at the office.
    (0)

  5. #5
    Player
    Sholah's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    174
    Character
    Delilah Jevhene
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lemuria View Post
    Err... wait, since when could DoH do anything special with regards to spiritbonding?
    Where do you think that gear you're spiritbonding comes from? You can buy the lower level stuff for the lower tier materias (which you can SB full sets of in just a few minutes if you know what you're doing) from merchants, but for tier 4 materias, that needs crafted gear.
    (0)

  6. #6
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sholah View Post
    Where do you think that gear you're spiritbonding comes from? You can buy the lower level stuff for the lower tier materias (which you can SB full sets of in just a few minutes if you know what you're doing) from merchants, but for tier 4 materias, that needs crafted gear.
    Getting Tier IV materia in fact does not REQUIRE a crafter - item level 45 and up gear can give such materia, and some of it can be bought from vendors or gotten from levequests, for example these gloves. (However, crafters can make the same gear for less gil and less time, as HQ + melded does spiritbond faster.)

    On topic: I do like the idea, but I'm not sure if I like the idea of using Allied Seals (I think it'd set a precedence of using it in everything a la FATEs if it hasn't been set already) - maybe exchanging perhaps a certain number of materia for a cracked materia of that tier, or a certain larger number for a cracked materia of a higher tier?
    (2)
    Last edited by gamesmart; 10-06-2014 at 07:43 AM.

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Because you can exchange a cracked materia IV in any materia IV of your wish (not just a random materia IV) it need to be rare to get, difficult to get or behind a grind.

    I wish I would have bought much more materias during 1.23 before the last save ^^
    (0)
    Last edited by Felis; 10-06-2014 at 08:51 AM.

  8. #8
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I just wish they would just flesh out the materia system in general:

    - Why does all materia have to involve stat-stacking? Why not have materia with effects such as "10% chance on auto-attack to inflict Bleed" or "increases attack power when HP is below 50%," etc. Some of them could be incredibly rare and valuable based on the effects they bestow.

    - Why can't we put materia on non-crafted gear? We were able to customize our Novus relics to an extent...

    - Why can't we convert non-crafted gear? In 1.0, we were eventually able to convert primal weapons; why was this taken away? This could also provide a means to obtain certain "rare" materia.

    - Why do elemental resistance materia still exist when they have little to no significance? Primary stat materia (STR, VIT, etc.) is also largely useless aside from i70/i90 jewelry that no one uses due to the built-in stat caps on gear and the availability of better gear through hunts, etc.

    - Why do we have Grade 5 Carbonized Matter when we don't even have Tier V materia yet?
    (5)

  9. #9
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    People should not have the choice to choose which materia they get. It would all but destroy the materia market.

    Should there be other way to get materia. In my opinion should be special materia like +blockrate, +enmity, -enmity (you know all the stuff they removed from the game). Make that stuff come from boss drops or something.

    But 500 seals for the choice of your materia is horrible. Maby 2000 seals for a tier 5, even that seems to little with the joke it is to get allied seals. If you are going to deal a blow to the economy the alternative has to be high. so I would say 500 grade 1, 750 grade 2, 1000 grade 3, 1500 grade 4, 2000 grade 5 if you are doing it that way.
    (0)

  10. #10
    Player
    Barboron's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Phafi View Post
    This would allow players to make slow progress toward valuable materias such as determination and critical hit rate while doing weekly content such as the Hunt in order to cap their weekly soldiery.
    This would be anything but slow. They need to not add any other rewards to hunt simply because of how easy it is to obtain the rewards. Any valuable rewards added would cause a huge influx of players back into the hunts and you will see rage post, after rage post, after rage post, after...well, you get that idea, on the forums about people "pulling early" and hunts being so OP that "casual" players can get stuff they shouldn't.

    On top of that, allowing people to select a materia would destroy their values on the market. Spiritbonding, for those who don't want to grind too much, could prove to be a good way to obtain gil. Sure there already is the crafting market but you need a huge injection of gil to start your crafting classes to begin with and having everyone do crafts would then destroy the trades.

    Simply put, for now I think it should continue as is unless the materia obtained through cracked materia was random, much like materia transmutation. As for getting Grade IV, I don't think that would be a good idea but that's just my own personally opinion.
    (0)

Page 1 of 2 1 2 LastLast

Tags for this Thread