Only trouble is what? lol
Only trouble is what? lol
It would be a lot of work. Probably more than making a battle class because balancing issues and the # of recipes that'd be affected.
Chocobo Digging?
Archeologist. Venture into dungeons while avoiding enemies using stealth skills. It would give dungeons more life at least.
With the current design of gathering classes.
Whats the difference lol,
Just different name & action icons lol
Someone once suggested Trapper - harvests bones, hides, and meat. It'd probably work a bit more like FSH than it would MIN or BTN, though.
Though it's kind of hilarious to imagine it DOES work like MIN or BTN: a trapper walks up to a Pieste, opens up a gathering window, and starts hacking away with a skinning knife or something while the Pieste patiently waits. XD
They added gardener a while back. All it requires is having a personal house or access to a FC house garden.
Last edited by Conradus; 04-03-2015 at 11:52 PM.
They do that in WoW with a skill called "Skinning", actually. You have to kill the thing first; skinning can then be used to essentially create additional loot drops of hide (which you don't get at all if you don't have skinning).Someone once suggested Trapper - harvests bones, hides, and meat. It'd probably work a bit more like FSH than it would MIN or BTN, though.
Though it's kind of hilarious to imagine it DOES work like MIN or BTN: a trapper walks up to a Pieste, opens up a gathering window, and starts hacking away with a skinning knife or something while the Pieste patiently waits. XD
A long while back they were talking about adding Herder/Shepard job class where you raise mobs for their hides/skins/meat. However tho it seems they scrapped that idea since nothing has ever been talked about it anymore.
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