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  1. #1
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Time to change fates back to how they were

    I'm sure we've all had the displeasure of trying to complete a fate with 2-3 people that has the health pool for 20+
    It's just impossible and really annoying.
    Fates were changed because people whined about how they were overpowered for leveling and everyone just leveld their jobs through fates and not touched dungeons.
    It was a valid point, back then.
    But with the addition of daily roulette, animus books and the fact that most people already have all the level 50's they need, the point is mute.
    The way fates now scale to the amount of people who last completed them is nothing more than an annoyance.
    (11)


  2. #2
    Player
    Damane's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Damane Lestrange
    World
    Shiva
    Main Class
    Conjurer Lv 50
    thumbs up and agree on this
    (0)

  3. #3
    Player
    Fenririon's Avatar
    Join Date
    Jan 2014
    Posts
    35
    Character
    Rogan Kayle
    World
    Odin
    Main Class
    Gladiator Lv 94
    I liked when they nerfed the FATEs. It really helped with leveling but over time I've come to miss the days when FATEs were challenging. I quite enjoyed getting my ass kicked in the "Something to Prove" FATE in Central Thanalan.. But now you can pretty much solo it with any class and sometimes it's extremely annoying how fast stuff dies with all the ATMA farmers running around..
    (0)
    Maybe I'm a Cactuar

  4. #4
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Fenririon View Post
    I liked when they nerfed the FATEs. It really helped with leveling but over time I've come to miss the days when FATEs were challenging. I quite enjoyed getting my ass kicked in the "Something to Prove" FATE in Central Thanalan.. But now you can pretty much solo it with any class and sometimes it's extremely annoying how fast stuff dies with all the ATMA farmers running around..
    I think OP meant back to the day at 2.0, when a FATE's difficulty will not be determined by the number of players who participated in the previous.

    so change fates back to how they were should mean:
    every FATE will have the minimum difficulty all the time, boss hp will not increase even previously spawn has many players participated ^^;
    (0)