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  1. #1
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    To be perfectly honest, I use regular Cure the majority of the time, and only switch to Cure II when things are getting hairier and the damage is outpacing the heals. Maybe Cure III if it's really bad.

    Since newbie WHMs may look through this thread, it's important to note that unlike Cure I -> Cure II, Cure III does not offer higher healing values for your tank. Cure III is an AoE Heal skill that has lower potency compared to Cure II.


    I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.

    Lyrinn is correct, but allow me to elaborate:
    SSing a tank b4 each pull provides two advantages:
    1) Allow time for the tank to build aggro before any heal is needed (Irrelevant with a good tank, but you'll never know what kind of tank you'll end up with in DF ).
    2) Instead of waiting for damage to start registering, break out your cleric stance and Holy 3~4 times, this will provide crazy amount of DPS AS WELL AS crazy amount of mitigation (4s + 2s + 1s of stuns, barring mobs that are immune to stun).
    If you're still new and not confident with your MP management, you can still CS and Aero/Aero II a few mobs instead of standing there watching him
    (0)
    Last edited by DreamWeaver; 10-08-2014 at 06:43 PM.