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  1. #21
    Player
    Artiste's Avatar
    Join Date
    Apr 2014
    Posts
    288
    Character
    Sonata Priam
    World
    Midgardsormr
    Main Class
    Scholar Lv 60
    I never use Medica2 on pack on monsters, I spam divine seal + regen, or Divine Seal + regen, and after 2 or more holy, depending on how can aggro the tank, trying to keep 2k mana if shroud is on CD after every pack of monsters (and I do a pack without dpsing to regen some mana, or with only 1-2 holy), trying to put stoneskin on the tank also beetwin each pack of monsters, begin to cast it when you see the last monster dying.

    I dont why medica 2 (ok, from the dragon that does aoe, yes, you need it, for the other, never)
    (0)

  2. #22
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Lot of the "farm" dungeons (like brayflox hm) are usually speed runned even in df, and this is what I do pretty consistently:

    stoneskin tank before pull: Divine seal --> cure 2 till he is at least 80% hp --> regen --> shroud --> continue to apply cure or cure 2 depending on the damage, if no significant damage is taken then holy spam a few times to stun and deal damage --> apply regen again when it runs out and tank is at least 80%

    if there is aoe damage I tend to use medica 1 or cure 3 if the players are in a good position for that one, not usually medica 2 because the 200 potency is really low, and the tank can actually fall to really low health sometimes when the regen doesnt kick in right away, and the 30 sec regen usually ends up overhealing the dps which is not ideal, if you however know that there is much aoe damage in the fight it is really good to throw one medica 2 there so you don't have to heal the dps that much and it also helps the tank combined with the regen.

    Apply PoM there if the tank is taking really heavy damage, sometimes the tanks are not really geared that well and they tend to take so heavy damage you can only spam cure 2 and maybe use bene if the situation needs it, but remember that the aoe stun from the holy is really good if you can get it off without risking the life of the tank, a 4 second moment with no damage usually.
    (0)

  3. #23
    Player
    Sinna's Avatar
    Join Date
    Aug 2014
    Posts
    6
    Character
    Sinna Rella
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Thx for all the great advice it really helps & is very much appreciated! Seeing the different styles & situations pulled it all together in my head.

    I usually throw a regen first thing, but this tank's health was so low couldn't chance the GCD. I wish tanks would remember a healers first time in a duty, they are going in blind so it's difficult to gauge things.

    The speed run thing is fine if you are with a group doing a speed run, but this was a first time & I wasn't there to do a speedrun. BUT for every bad run like this one I have 20 good ones including speed runs, so next time instead getting verbally abused by a stranger, I will just leave. Video games bring out ugliness in people that blows my mind & it's not my job to be an angry person's whipping post.

    Hopefully with these new tips&tricks, Ill be able to keep the tank up thruout the run and keep his blood pressure down so he doesn't stroke out halfway thru the run rofl!
    (2)

  4. #24
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Tank dying was not your fault, however I noticed you do not have E4E. Level your arcanist for the skill. It can save you in situations like these.
    (2)

  5. #25
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    Well, first thing's first: the tank is at fault for causing these problems. As you said -- that many mobs on him, and at 1/4 HP by the time you can catch up and cast anything? That's a joke. No matter how good a healer you are, there's little you can do at that point, especially if he pulls this stunt repeatedly and your cooldowns are blown. From his behaviour, I'll bet he really wants to force a speedrun, and is just using high damage skills rather than defensive abilities.
    Second, if you've been healing without regular problems for this long, chances are you are not doing anything fundamentally terrible.
    Third, he says you're doing your "rotation" wrong? Baloney, there is no such thing as a healing rotation.

    As far as tips, I'd say:
    * Regen the tank at the start of a fight, and keep it on at all times. I ease off the Regen if there's one mob left and a fresh cast will persist long after it dies, just because if it's still on when a new group of mobs is encountered it seems to initially draw aggro to me.
    * Don't be afraid to use Shroud of Saints often, in bosses or longer fights. It is not an emergency "Low MP" button, but rather something you should be using regularly to avoid having low MP.
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    * Eye for an Eye is an excellent Arcanist cross-class ability. Buff the tank with it, and any mobs that hit him will have their damage output decreased. Naturally, this is more useful the more mobs are whacking on the tank. If there's a big pull coming up, throw it on. I use it all the time, it's great.
    * To be perfectly honest, I use regular Cure the majority of the time, and only switch to Cure II when things are getting hairier and the damage is outpacing the heals. Maybe Cure III if it's really bad. As others mentioned, Divine Seal and Presence of Mind are very helpful in a pinch (though I am bad at remembering to use them).
    * Are your bonus attributes from leveling put into Mind? Because that's where they belong.
    * I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.
    * Not sure if this depends on your connection or not, but when I want to cast stuff repeatedly, I don't wait for the cast bar to disappear and the spell to connect. I hit the next spell slightly before the previous cast bar is full, so there is no interruption or downtime.
    * A bit hypocritical of me to say, since I haven't actually gotten around to learning it yet, but apparently Swiftcast from THM is a must-have. If somebody does go down in a tough fight, Swiftcast + Raise will make a world of difference.
    (1)
    Last edited by Fyrebrand; 10-08-2014 at 02:40 PM.

  6. #26
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Fyrebrand View Post
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    Quote Originally Posted by Fyrebrand View Post
    * I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.
    Quote Originally Posted by Fyrebrand View Post
    * A bit hypocritical of me to say, since I haven't actually gotten around to learning it yet, but apparently Swiftcast from THM is a must-have. If somebody does go down in a tough fight, Swiftcast + Raise will make a world of difference.
    Good healer, you are not.
    (3)

  7. #27
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    To be perfectly honest, I use regular Cure the majority of the time, and only switch to Cure II when things are getting hairier and the damage is outpacing the heals. Maybe Cure III if it's really bad.

    Since newbie WHMs may look through this thread, it's important to note that unlike Cure I -> Cure II, Cure III does not offer higher healing values for your tank. Cure III is an AoE Heal skill that has lower potency compared to Cure II.


    I used to put Stoneskin on the tank before a lot of fights, but I'm doing it less and less now because I find I'm just standing there watching him, waiting for damage to start registering. Seems kind of pointless. Instead, I put it on me and the more squishy DPS, to lessen the impact of somebody suffering a stray attack or AoE.

    Lyrinn is correct, but allow me to elaborate:
    SSing a tank b4 each pull provides two advantages:
    1) Allow time for the tank to build aggro before any heal is needed (Irrelevant with a good tank, but you'll never know what kind of tank you'll end up with in DF ).
    2) Instead of waiting for damage to start registering, break out your cleric stance and Holy 3~4 times, this will provide crazy amount of DPS AS WELL AS crazy amount of mitigation (4s + 2s + 1s of stuns, barring mobs that are immune to stun).
    If you're still new and not confident with your MP management, you can still CS and Aero/Aero II a few mobs instead of standing there watching him
    (0)
    Last edited by DreamWeaver; 10-08-2014 at 06:43 PM.

  8. #28
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by gehrtalert View Post
    Thats the same basic thing though right? Stop an enemy from attacking? If not, then whats the difference?Im pretty sure Blizzard 2 has a stun effect to it also. I could be wrong tho. I dont use it much.
    Bind stops them from moving, stun stops them from doing anything. I tend to only start doing holy once I know the tank isn't going to drop dead in 5 seconds without me healing him. Use divine seal then cure II, when you think you can spare a few seconds use regen and eye for an eye if you have that. Sometimes throwing virus out can help too.
    (0)

  9. #29
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fyrebrand View Post
    * Contrary to what that one person told you, don't put Cleric Stance on. You are a healer, not a DPS. By all means, if everyone's relatively topped up and there are no imminent emergencies, throw it on for a moment and dish out some damage. But that is an extra bonus on top of your regular role, only if the run is a cakewalk.
    Well, if you enter CS, you have 3-5 seconds until you can exit again.


    Other than that you can ALWAYS give the command to exit, even while casting. (It'll immediately drop off after the cast is through)

    You can do it, but it's rather irrelevant. Why? See below:

    Imho the advice to SPAM holy is suboptimal at best.
    If your tank goes to the limit of what you both can do (not talking about herp-a-derping 2 thrashgroups, there you can spam to your hearts content), you will NOT have the time to spam DPS spells. Oo

    Usually I use it once in conjunction with instant cast, for the 4s stun duration immediately after all the mobs are in position. Gives me time to heal the tank back up and put the HoT on.
    After that, I have to spam the big heal (Vitra?) in conjunction with the 30% heal boost / 50% haste boost or she will die.

    Imho using Holy more than 3 times is nonsensical, because of the stun DR and eventual immunity of the mobs. Even the 3rd stun is already < 1s.

    * Are your bonus attributes from leveling put into Mind? Because that's where they belong.
    Disagree. On heavy pulls my WHM is mana limited, not throughput limited. Piety is more useful.

    As far as stoneskin is concerned: Surely you can and should put it up before the pull, but imho it absorbs so little that it's hardly worth the cast time midfight. It doesn't even stay on the tank longer than 2 seconds.
    I rather use it for the squishies to mitigate encounter based damage spikes.
    (1)

  10. #30
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Please, lock this topic before the retardism rises any more and the white mage reputation drops even lower...
    (3)

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