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  1. #1
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60

    Crafting facilities - no profit?

    Maximum cp is increased for crafters lvl 40 or below. As i understood it gives nothing after lvl 40? Is it so?
    (0)
    Last edited by Alx789; 10-05-2014 at 05:10 AM.

  2. #2
    Player
    TimGoodacre's Avatar
    Join Date
    Jun 2014
    Posts
    216
    Character
    Jean Case
    World
    Zalera
    Main Class
    Alchemist Lv 50
    This is my understanding. Kinda an epic fail. Maybe useful to really large FCs with a lot of junior crafters and where the senior crafters can foot the bill for the stations. But hard to see its appeal beyond that. I'd like to see crafting stations targeted at master crafters, maybe even meldable ones so you can customise it...
    (0)

  3. #3
    Player
    Alx789's Avatar
    Join Date
    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    It seems to me that SE has a special group thinking on how to reduce housing usability. I know only 3 indoor and 3 outdor functional housing items - company chest, summoning bell, npc, garden plots, stables, striking dummy. All the other items are unusable or strange - like facilities.

    Ps in real world enthusiasts uses dinner tables to work, professionals has workplaces. Here this is not so.
    (0)
    Last edited by Alx789; 10-05-2014 at 08:00 PM.

  4. #4
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    You guys look to much into the description. They are housing furniture with "bonus" effect (useless bonus)
    (1)

  5. #5
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    ^ This! Start looking at these crafting stations as vanity items and all of a sudden it will make sence! Vanity with an additional bonus

  6. #6
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I'm just disappointed that there's no special animation for crafting near them.

    I was hoping to be able to cook while standing at the stove like the people in the culnarians guild do.
    (1)

  7. #7
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    They seemed like such a great idea until you see how useless the bonus is. There would actually be demand for these if they let lvl 50s have the bonus too.

    INB4 "OMG they shouldn't screw over everyone that doesn't have a house!"
    (1)

  8. #8
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by CYoung187 View Post
    INB4 "OMG they shouldn't screw over everyone that doesn't have a house!"
    Uh... yeah. Because they shouldn't. You could replace several Hastys with Basics in 3* rotations and have a statistically better chance of HQing. All because you or your FC are rich and/or lucky enough to have a house.

    And I say this as a house owner.
    (0)

  9. #9
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    Uh... yeah. Because they shouldn't. You could replace several Hastys with Basics in 3* rotations and have a statistically better chance of HQing. All because you or your FC are rich and/or lucky enough to have a house.

    And I say this as a house owner.
    Spending money on certain things should give benefits. Just like spending money on over melds gives better crafting results/advantages, spending money on a crafting facility should give benefits as well. Crafting is an economic game, having more money will always give more advantages.
    (0)

  10. #10
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    It's more the "limited housing" aspect than the "money" aspect.
    (0)

    XI: Zeroblade, Titan Server

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