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Thread: BCNMs

  1. #21
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    Quote Originally Posted by AngryNixon View Post
    @Galamantyl: Misquoting the full name for something that is basically only referred to by way of its acronym for years on end does not mean you don't know anything about the subject matter at hand. That's extremely rude and short of you.

    He was just proposing an interesting concept to bring into the game (I said interesting not new) and you proceed to crap all over him. Really great and helpful.
    All I was pointing out in my first post was that his post had practically nothing to do with BCNMs. Holyomen apparently didn't understand (which isn't surprising now) so I broke it down and explained it more thoroughly. As for the rudeness, I was just speaking in a language he might understand since his first reply to my post was in similar fashion. Example:

    Quote Originally Posted by Holyomen View Post
    You're right.
    Fighting the Lancer Guild Master in Mistbeard Cove would make more sense.
    See? Sarcasm. I thought it was fitting to reply the same way.

    @Deo: Thanks for the delightful comments, but that's all they were. Nothing you said explains how his thread had anything to do with BCNMs, for which my entire argument was pointing out that it didn't.

    Okay, so the last Maat fight was "technically" a BCNM, sure. There was a Burning Circle, and he was an NM. Nobody called his fight a BCNM, and since it's clear the OP didn't know what BCNM stood for, I highly doubt he did the same.
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  2. #22
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    BCNMs would be full of win anyway they choose to put it into the game, I dont think anyone would argue that really give us something to do.
    The problem is would be... What would the reward be? as of now theres not really any "sought after items" different level ranges, and with the current game mechanics would they try to make it viable for DoL and Doh like they have did storyline quests? because if so it would be horrible. I think people forget whats SE has done or is doing to this game atm. So when people voice what they wanna see put into the game specially on this site they need to remember that and be a little more deatailed. we all know how SE is.

    BCNM: Vote /yes

    Useing guild marks for them: Vote /no (yes some people have a lot of them for one class but what about the ones you dont have or dont get often?. and some can take forever to even pop up for some people.) I'd have to vote from items dropping Beast seals were fine good drop rate wasnt hard to farm or get while lvling/farming so on.

    Last thing I been thinking for awhile they could implement some type of BCNM area at the deserted Bazaars spread across the world.
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  3. #23
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    Deo's Avatar
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    Quote Originally Posted by Galamantyl View Post
    @Deo: Thanks for the delightful comments, but that's all they were. Nothing you said explains how his thread had anything to do with BCNMs, for which my entire argument was pointing out that it didn't.

    Okay, so the last Maat fight was "technically" a BCNM, sure. There was a Burning Circle, and he was an NM. Nobody called his fight a BCNM, and since it's clear the OP didn't know what BCNM stood for, I highly doubt he did the same.
    Actually I think you will find that at multiple points during his post you were not relating to BCNM's at all and just looking to shout down a pretty good idea.

    Yah! We should get weapons, accessories, and everything else from it too! Screw other content!
    What guild is Maat in?
    You were thinking when you wrote this?
    Finally I would just like to point out that his post had everything to do with BCNM's as "ANM's" as he names them, would most likely work in the exact same way.
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    Last edited by Deo; 03-11-2011 at 02:30 AM.

  4. #24
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    Faction NMs is basically the same thing with a bigger area, personally I hated BCNMs partially because my luck of getting any decent money from one was like 1/25 tries literally if not more. Also after I did them so many times they became really boring to me and at the moment money don't really mean jack $h!t. Now that doesn't mean I am really opposed to them bringing it to the game or something of similar flavor because really any extra content in the game besides those meaningless quests would be welcomed. Overall I am just saying I don't really care for BCNM/KSNM type battles but I guess I can't really think of anything else at the moment that would take the cake over BCNM.
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    Last edited by Dargoth_Draconia; 03-11-2011 at 02:35 AM.

  5. #25
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    Quote Originally Posted by Deo View Post
    Finally I would just like to point out that his post had everything to do with BCNM's as "ANM's" as he names them would most likely work in the exact same way.
    The exact same way you say? Please, break down HIS post, and explain it to me. Because here's what I see that's missing:

    - An untradable universal currency (not class-specific) that is obtained through regular play of some kind that is exchanged for a key item.
    - An area you have to travel to through dangerous environments to exchange the key item for entry.

    If it were the exact same way those two things would be crucial. Hence why I made my first comment about getting your cake for free.

    Also, I can re-quote manners too! Take this!

    Quote Originally Posted by Holyomen View Post
    You're right.
    Fighting the Lancer Guild Master in Mistbeard Cove would make more sense.
    Sarcasm begets more sarcasm.
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  6. #26
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    Ceons's Avatar
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    +1 ~ Yes BCNM!
    But isn't that like instanced Notorious Monster Bosses that give you great reward? The only difference with this and the instances the DEV team is planning now is you skip all the grind to the boss and instead of a cool down as a price you have to pay in a large (or small) quantity of rare items gathered up during your adventures in Eorzea.
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    Last edited by Ceons; 03-11-2011 at 03:03 AM. Reason: Either way I would be happy to skip the grind and just kill the NM boss!

  7. #27
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    I appreciate everyone with thoughtful, intelligent, and positive feedback.

    The point of this post, and I would assume all others on this forum, is to bring good ideas to the dev's attention and hopefully others will show their support and add even more exciting/viable/fun suggestions to make it easy for the devs to put it in game.

    But the bottom line is this is SE's game to create, we just play in it. Whatever goes in or stays out of FFXIV is up to them. They have been gracious enough to give us an opportunity to voice our ideas to them, so why come here to undermine other player's suggestions?

    I really don't see the point of someone trying to argue specifics of a suggestion that may never be implemented anyway.



    OK, back to business.
    One of the reasons I really liked BCNMs in XI was that it went against zerg killing that is present in many MMOs.
    Typically in a BCNM you would have a small party of people that would actually have to know how to play their class to beat a mob or mobs that are on a higher difficulty scale and do it in a certain amount of time.

    Anything that requires player skill and rewards you with valuable loot is what MMOs are all about to me.

    One of the biggest challenges for SE, and all other companies making MMOs, is how to you create a game that appeals to both the casual and the hardcore players. I believe implementing something similar to BCNMs would help in achieving this goal. We know FFXIV was tailored more so to the casual player, so putting in harder fights in the form of a BCNM type battle is something the hardcore player can focus on more without breaking the game.

    Similar to the Weapons in FF7, the Monster Arena in FFX, the Mark Hunts in FFXII, and so on. They give the hardcore/completionist type player something more to challenge them while the game still allows for the casual player to go all the way through the game without taking part in any of those.

    However, I would not like for SE to implement something in XIV that was strictly for "hardcore" players only. I would rather see a BCNM type feature that has levels of difficulty from easy to insane.
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