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  1. #1
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I read some of these posts... I think the discussion should be "Get in the circle... period". People need to keep in mind that you can have up to 4 players in the circle that add to your ability to "cap" the flag. If you have 3 and the enemy has 4 then they win and they cap it over you. With this point being made even if you have all ranged dps on the team SOMEONE... at least 4.... need to be in the circle... always.... otherwise you might have a 5 minute fight against the enemy and tthey'll hold the flag the entire time b/c they fight with 4 in the circle. It is incredibly frustrating to see the flag get capped because people on your team do not understand this.
    (3)

  2. #2
    Player

    Join Date
    Jul 2011
    Posts
    644
    I test a cure 2 with my healer accesories, and tank accesoires, i loose 150 hp by cure II with the tank accesoires,
    this loose of cure = the value of +1000 hp on your healer, for me not a died healer don't heal anything. add food and your healer have 5200 HP.

    Do you have or not to be in circle ? when we are 3 healers why not, but when you are 2 two, if the other healer get on the group, it's nice to be back heal the other healer, to make them over focus only one healer, if them don't find you fast them loose time for nothing^^.
    it's realy efficient to want healer in the circle when them is 3/4 till we can do that offcourse
    (0)
    Last edited by kensatsu; 10-07-2014 at 10:12 AM.