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  1. #31
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Lexiii View Post
    That's the whole point of my change, narrowing the std dev to an acceptable level. As is, 0.23% of players will take more than 800 fates to get their atmas. That's a tiny number, but guess what it is with my change? 0%. I bumped the sample size up to 10 million (from 1 million). Still 0 people took more than 800 fates to get their atma. 20 million? After stressing my CPU running horribly inefficient code for 10 minutes, guess what? Still 0 :P. I understand that statistically speaking it can still happen, but it's so unlikely that it's basically impossible.
    edit: nvm misread...so you're saying as they are right now only 0.23% of players take more than 800 fates? I knew there was a reason I thought these threads were ridiculous.

    Still, doing what you say would make the average time the same and eliminate the prospect of being screwed over? I wouldn't be mad at that.
    (1)

  2. #32
    Player
    Taliph's Avatar
    Join Date
    Aug 2012
    Posts
    213
    Character
    Taliph Stillwood
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alistaire View Post
    edit: nvm misread...so you're saying as they are right now only 0.23% of players take more than 800 fates? I knew there was a reason I thought these threads were ridiculous.

    Still, doing what you say would make the average time the same and eliminate the prospect of being screwed over? I wouldn't be mad at that.
    .23% of 2,000,000 players is still 4600 players who shouldn't have to be an extreme outlier.
    (2)

  3. #33
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Squa11_Leonhart View Post
    What i do care about is that I am receiving more reward for the time i put in than someone else who put the same amount in - but you cannot and will never see that, so kindly find the exit to the topic on the left, don't let it hit you in the face as you walk backwards out of it.
    Aren't you just a sweetheart?

    I do see it's unbalanced, and the grind isn't equal.
    This is entirely the point of this system, though.
    It was never supposed to be balanced. SE knows how to make direct balanced systems (Animus, Nexus, and arguably Novus), and they purposely chose for this one to be PRNG based.
    It's not fair, and they don't really intend for it to be. They intended for it to serve a distinct purpose at a specific period in the game's lifespan.

    It forced users to populate the overworld running content that would be virtually abandoned otherwise.
    Notice Atma was timed to align with the PS4 release, when a new surge of players were coming in.

    If it was a fair, straightforward thing, then the same behavior as usual would prevail: People would zerg through it in a matter of hours, and the content would be abandoned again, and the open world would be deserted once again, popular endgame AFK zones nonwithstanding.
    It creates a treadmill with no defined time allotment, and a non-distinct barrier to progression. It keeps people out in these zones whether they want to be or not.
    I get that. It drives some people nuts. I'm not one of those people, you obviously aren't a fan of anyone who isn't those types.

    My post was just to state this system is a lot more bearable if you keep your head down and just do it and try and enjoy yourself without obsessing and complaining.

    It's a video game. Have fun. Ease up.
    (6)
    Last edited by Tsuwu; 10-02-2014 at 05:18 PM. Reason: 1000 Character

  4. #34
    Player
    Lexiii's Avatar
    Join Date
    Aug 2014
    Posts
    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alistaire View Post
    edit: nvm misread...so you're saying as they are right now only 0.23% of players take more than 800 fates?
    Roughly, yes. Assuming it is actually a 3% drop rate (which I believe it is, from my own observations of reports). 99.7775% of people should get their 12th atma by the 800th fate.However, don't discredit people because it's rare. It will happen. Out of 1 million players, it will happen to 2,000 people. That's a lot. I made a new graph to represent chance of getting atma by # of fates. http://i.imgur.com/LcMkXuD.png Same key as last time, violet = suggested system, green = current system. Keep in mind that two of the dots to the far right are the key, not actual datapoints. Violet ends at 504, green continues on past the graph until some poor fool that took 1258 fates.
    (0)

  5. #35
    Player
    Lexiii's Avatar
    Join Date
    Aug 2014
    Posts
    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tsuwu View Post
    It forced users to populate the overworld running content that would be virtually abandoned otherwise.
    Notice Atma was timed to align with the PS4 release, when a new surge of players were coming in.
    You may very well be right, but there's no reason to keep the system around now. Especially as heavily RNG as it is. If you implemented my system from the start, it'd have the same effect at populating low level zones :P. Also, a bemusing anecdote: I had multiple PS4 players tell me they lost interest in the game because "end game is so boring, all I saw was raids of 30 people killing level 10 npcs.".
    (1)

  6. #36
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lexiii View Post
    Honestly, I thought this through and there's a very easy solution to the problem. Increase the droprate of atma to 50%. Change the required atma to 16 atma per region. Bam. Atma is fixed.
    Now I get to go have the super fun time of grinding for my 192 drops that are specifically for one quest and otherwise useless, all without that nice gamblers high when you finally get one cause they're super common.



    I'm not really saying this is a bad idea but you could just solve it outright and tell people "You need to go do 500 fates with your zenith equipped" it would be a lot less forced and arbitrary than having to turn in 192 drops for a quest. Or if you wanted to avoid people just farming the one fastest zone have it be like nexus with one random bonus zone that counts for double or triple and changes every hour. If you're looking for systems where statistically everyone should complete it around the same time, just make them all complete it at the same time and cut out the middle man, don't make it complicated for no reason.
    (2)
    Last edited by Archulak; 10-02-2014 at 06:04 PM.

  7. #37
    Player
    Spetsnaz's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Spetlana Slovington
    World
    Malboro
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Lexiii View Post
    That's the whole point of my change, narrowing the std dev to an acceptable level. As is, 0.23% of players will take more than 800 fates to get their atmas. That's a tiny number, but guess what it is with my change? 0%. I bumped the sample size up to 10 million (from 1 million). Still 0 people took more than 800 fates to get their atma. 20 million? After stressing my CPU running horribly inefficient code for 10 minutes, guess what? Still 0 :P. I understand that statistically speaking it can still happen, but it's so unlikely that it's basically impossible.
    Yeah I guess I imagined the part where it took me roughly 600 fates in W Than... Or I'm lying

    Still sitting at 8/12 5 months later
    (1)

  8. #38
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Spetsnaz View Post
    Yeah I guess I imagined the part where it took me roughly 600 fates in W Than... Or I'm lying

    Still sitting at 8/12 5 months later
    5/12

    You got lucky. must be those lalafell foot

    I HATE YOU
    (2)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  9. #39
    Player
    BillyBones's Avatar
    Join Date
    Mar 2012
    Posts
    222
    Character
    Billy Bones
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    I don't care about your arguments. I had to suffer through this so other should too. I put effort into it, why allow them to take the easy way? I know a lot of people who whined about atmas without doing much about it. Then they seriously started grinding atmas and got them all within a couple of days, week max. My point is - people whine too much instead of actually putting some effort into getting atmas.
    (2)

  10. #40
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Squa11_Leonhart View Post
    I don't care what other games did, they are irrelevant to what is going on in this game.

    I don't even care if the rng is better/worse than a previous game in the series - the fact remains they are not this game; so they are irrelevant.
    I don't care what you post in your thread and still think that instead of whining you could get good and farm your Atmas
    (1)

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