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  1. #21
    Player
    Alistaire's Avatar
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    Sep 2013
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    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Zoeila View Post
    what if it's str+dex/2?
    also i think nin weapons will have lower damage like bard ones since im pretty sure thier poisons will lower defense like acid bolts
    Too complex, also they'd get screwed over in stat potion use.

    Biggest thing this all boils down to is if SE says "we may change what we've decided it to be", then they see both sides of the argument. Nobody should be going too deep into making logical reasons it should be one or the other; it's a game.

    So if anyone is going to argue "it should be STR because they're not shooting arrows", my counter is this: If you sleep a bird, it should fall to the ground.
    (0)

  2. #22
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    nothing points to dex , other that ppl desire to not have yet another STR job , but who cares? ppl only bring 1 or 2 melees to full partys , so u are exchanging your monk/drg for nin.

    loot wise nothing will change (yeah u will see 4 nin LF 2 tank 2 healers for a while.....) , u will find 2 nin in every dungeon , but in a month no1 will care...because ppl will go back to their mains ,because nin isnt fun , or because there are 2000 nins around...ect

    good times to play ranged dps in 2-4, because queues have been 5 min for melee 30 for rdps
    (1)
    Last edited by Warlyx; 10-07-2014 at 12:30 AM.

  3. #23
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Urielparadox View Post
    Drg and monk only shair accesories. If they make dex effect physical dps, they don't just have to change the tool tip they have to change the stat and how it works, how damage is calculated using dex for ninja would be different then how it is for bard, since bard is designed with the singing punishment in mind. It much easier on programming to just make it use str.
    They already have done that with STR anyway, STR for DRG is calculated differently than STR for MNK, so it wouldnt be too hard to change the tooltip and have a different calculation for DEX on NIN

    They also did it with INT, INT effect MAgic Damage for BLM differently thabn it does for SMN in terms of Calculation for Damage per spell. so honestly, they wouldnt need to do anything more complicated than what they already do.
    (0)

  4. #24
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    What Warlyx guy said.

    Not everyone will stay a ninja and if anything it will only really eat into the other melee dps numbers. 95% of the people that play tank/healer/r dps will go back to playing those roles because that's what they are good at or prefer doing.

    So being str based would really help that cause. Just saying.
    (0)
    Last edited by Leonus; 10-07-2014 at 03:50 AM.

  5. #25
    Player
    Asheilin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    320
    Character
    Ahmira Duskbloom
    World
    Behemoth
    Main Class
    Dancer Lv 80
    While I think its str based, I can see a side for dex as well (as dex would be agi in most other games and agi is what a rogue/nin would require)
    Think on this though: we've been introduced to a rouge since 2.0 launch, Thrancred, who was a bard in 1.0; additionaly in most fights pre2.2, is treated as a gladiator (wielding a dagger but no shield). So being that brd is dex and gld is str, is SE trying to drive us insane?
    I will say, after finding that tidbit of lore; started wondering if arc was one of the xclass for nin. I've always figured LNC would be the extra for Invigorate/Blood for Blood.
    (0)
    "Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
    ~ Final Fantasy XI Treasures of Aht Urhgan

  6. #26
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    It will be pie.
    Guildmaster will be Chris Farley.
    (1)

  7. #27
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Urielparadox View Post
    Drg and monk only shair accesories. If they make dex effect physical dps, they don't just have to change the tool tip they have to change the stat and how it works, how damage is calculated using dex for ninja would be different then how it is for bard, since bard is designed with the singing punishment in mind. It much easier on programming to just make it use str.
    That's actually not how STR and DEX are used. STR increases the Attack Power for Axes, Swords, Lances, Fisticuffs, Books, Staves, and Rods while DEX increases the Attack Power for Bows. This is a 1:1 ratio. Physical (non-magical) attacks have their damage based on a combination of Potency, Attack Power and Weapon Damage. Yes, if you wish to increase your SCH/WHM/BLM/SMN auto-attack damage you should equip STR accessories.

    Essentially every weapon in the game has a switch on it (either DEX or STR) to determine Attack Power. All SE has to do is flip the switch on a weapon to change the stat it uses. They literally just have to change the stat description to:

    STR: Increases Attack Power for Axes, Swords, Lances, Fisticuffs, Books, Rods and Staves. Increases Block/Parry amount.
    DEX: Increases Attack Power for Bows and Twinblades. Increases Block/Parry rate.

    (Or alternatively just list the classes with a tag of "and associated jobs")

    INT does not need a change as 1 INT = ! Magic Attack Potency for every class/job, even DoW (the same holds true for MND and Healing Magic Potency).

    By definition abilities such as Shield Lob, Tomahawk, Piercing Talon and Howling Fist are ranged attacks. In beta the first 3 were treated as such and had their damage based on DEX. SE then saw how low the damage was and simplified all physical abilities to scale off of Attack Power instead of STR/DEX. STR and DEX are now used to give Attack Power for their designated weapon class(es) and increasing parrying/blocking rates/amounts.

    Quote Originally Posted by Warlyx View Post
    nothing points to dex , other that ppl desire to not have yet another STR job
    A couple patches ago there were some traits data mined belonging to rogue. Among those traits were DEX increases. While they were still in development and there is a slim chance that those traits don't belong to rogue the fact remains they exist and should be accounted for in regard to their potential main stat. Of course they could have been planted by SE to throw everyone off. IIRC it went "keep your melee gear" > DEX traits datamined > "we cant say yet" > "we still can't say but we may change it last minute"
    (2)
    Last edited by MartaDemireux; 10-10-2014 at 04:47 PM.

  8. #28
    Player
    Sammich's Avatar
    Join Date
    Aug 2013
    Posts
    114
    Character
    Silas Silvertongue
    World
    Tonberry
    Main Class
    Archer Lv 50
    How would either STR or DEX work with their ninjutsu? Aren't those magic-based attacks, which would require INT? :S
    (0)

  9. #29
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sammich View Post
    How would either STR or DEX work with their ninjutsu? Aren't those magic-based attacks, which would require INT? :S
    They don't have to be magic and could scale off of Attack Power. One of the ninjutsu throws a giant shurikan which should surely be physical damage anyway.

    This is also assuming ninjutsu deal any damage at all. With the concept of it being "assess the situation and use the proper mudra combination as the situation demands" all of the ninjutsu could be support effects in some fashion. They could also activate various effects our DoT's have since Yoshi stated that Rogue/Ninja DoT's will work in a different way than we currently understand them to work.

    What I mean by that is we might be able to put a DoT on the enemy that ticks slowly and then the big fire ninjutsu may remove the DoT and apply the remaining damage immediately will the water may spread it like bane or something.
    (0)
    Last edited by MartaDemireux; 10-10-2014 at 06:31 PM.

  10. #30
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Sammich View Post
    How would either STR or DEX work with their ninjutsu? Aren't those magic-based attacks, which would require INT? :S
    And what, second wind should require MND right?
    (2)

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