Can we get an Hard/Extreme mode for Raids specifically Labyrinth of the Ancients and Syrcus Tower?
I mean it would improve skills and more hilarious lively community of people dying and having the Alliance Chat so chat alive![]()
Can we get an Hard/Extreme mode for Raids specifically Labyrinth of the Ancients and Syrcus Tower?
I mean it would improve skills and more hilarious lively community of people dying and having the Alliance Chat so chat alive![]()
The alliance chat would be alive all right, with nothing but blaming and name calling and anger. Otherwise, perhaps just have it open to do for just one alliance group of 8? That might make it hard enough for some? I just can't see being able to find a FULL alliance of people who aren't going to completely fail and do nothing but hate on everyone else for it.
As much 'fun' as it would be, Genesis has the right of it. The try hard '1%' would invariably ruin everyone's fun should the run have a bad turn of events. Take Scylla's fight. Eventually party A becomes the sole target of her freeze chasers. If noone thaws them out A could wind up wiping if the wrong members get frozen (specifically the healers, it happens more often than you think). This has an obvious impact on the rest of that fight. Imagine how much worse that'd be in a harder difficulty with '1%' people there to 'teach the novices'.
I'd love to see an Harder Mode with some drops/ Extreme Mode for Battle on the Big Bridge/Gilgamesh. (Chicken Mount?!)
It's by far , the most fun and humorous fight in game, and I feel it rarely gets played. I've never had it pop in Trials Roulette., probably because most people do it once to unlock it and move on. ;(
I'd love to see an Harder Mode with some drops/ Extreme Mode for Battle on the Big Bridge/Gilgamesh. (Chicken Mount?!)
It's by far , the most fun and humorous fight in game, and I feel it rarely gets played. I've never had it pop in Trials Roulette., probably because most people do it once to unlock it and move on. ;(
I assume you're not doing your Nexus. When i did mine we got it on bright for 6hours straight. This fight is boring as hell and too easy. We tried every little things in order to speed it up as much as we could. We even got to the point where we found a way to skip the "everyone turns into frogs + midgets" phase by keeping a ranged DPS with the confused debuff up the entire time.
Anyway, what i mean is, yeah. This fight need a hard and extreme version with challenging mechanics and valuable drops.
Atm Theres no reason to do the current Gilga more than once, other than for the reason i said above.
Last edited by CUTS3R; 10-01-2014 at 11:39 PM.
I guess I don't see anything wrong with this.
I'm honestly tired of them re-using content though, but I'd take it.
CT/ST are my fave dungeons.
Won't happen. Because consistently finding 24 people in the DF who can coordinate a fight together is impossible. Just look at Titan EX. Enough said. The first boss in Syrcus Tower is as hard as its gonna get.
It would never happen. Yoshdia said that they simplified Crystal Tower (it used to be more difficult during development) because he understands that 24 random strangers won't always be able to work together properly, especially if things got chaotic.
I'd assume extreme modes would be for people getting together like Coil. People were able to pull it off in Vanilla WoW with 40, and newer WoW with 25.
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