Quote Originally Posted by Eustass_Kidd View Post
Even if i had, the dungeon wouldn't become better all of a sudden. My post is just about pointing out things that that next dungeon designs could use in order to deliver a better product.

I am happy for you, I wish i could just settle for unfinished / unpolished / underachieving goods like you, but i cant. Specially seen MMOs coming a dime a dozen now a days, which are WAY better at their BETA stages, than this one after almost 1 year of been out.

But i get you, some people can just get by with what ever they get throw at... Last producer tough that he could get everyone exited by just throwing anything to the fan-boys and make them happy, like yourself and look where it took him... WELCOME YOSHI-P.
Wow. o.o The dungeons actually do take skill and tactics to get through, whether you think they are well-thought out or developed is irrelevant because players need to put effort into it. It appears to me that the dungeon is (mentioning the 45 one) a puzzle that you just can't solve, so you appear to be upset about it and anyone that has had any success with it over you. I honestly don't feel like anyone that can't defeat the dungeon can call it 'easy.' And the only complaints should be coming from those beating it countless times without drops, or those having a lack of success ( which they will get in time. ) You on the other-hand, literally have no business calling anything 'easy' when being unable to complete it yourself nor should you be criticizing those who enjoy the new content. Just because you're pessimistic doesn't mean you need to try to bring others down.