this first dungeon is basically like warhammer blood dungeon, 2 bosses, just little more complex with the chests. but will take next to nothing to beat when u know the routine. but we can't forget we also still missing debuffing players and mobs and all that fun stuff from these still, i'm sure at some point our mages will need to remove and give more debuffs, hopefully dungeons will stop with the running threw the hole thing and get to boss in 5seconds thing, but either way kill them once kill then twice, i just want to get to the boss then anyway so i'm kinda 50/50 on that. but yeah i'd like to see way more bosses but if they copy'ing warhammer at all with this then they will give us a next dungeon that will be little harder and another even longer and harder.

but they did say that larger scale endgame is on the list of things to add (right?!?) so im sure this game will get lot more entertaining. they said they wasn't even ready for this dungeon but put it in to make us happy.

by the way i'm far from bored of it, this dungeon is pretty much the only thing i enjoy doing in the game beside dol maybe. it's very fun, running threw it is kinda exciting, specially with diff people things can get a little screwy lol. and i like killing the bosses ...i love boss fights.