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  1. #11
    Player
    Valcro's Avatar
    Join Date
    Jun 2011
    Posts
    96
    Character
    Romu Zari
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    I am just real glad the rate isn't as bad as alexandrites. I have never seen one drop in a fate. My supply has come entirely from the hunt with 11 to go. I would rather argue the drite drop rate be increased than atma, just so there is at least another viable method of obtaining them. I don't care that there are three ways to obtain them as is. It's basically all comes down to the hunt , one method. All other activities are a myth side bonus to further the goal. It would have been nice if fates could have attributed at least some drites to the cause, rather than none at all. With how easy it is to get them as is, it's just down right silly the drop rate, if it's supposed to motivate us to populate fates.
    (0)

  2. #12
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    When I started with the Game, I looked forward to their planned cycle of quarterly releases. While I think SE does most of the time quite a good job and bring in as much features and additions per quarter as possible, I also see how it is limiting them.

    Everybody knows how glorious it felt to get your first Relict weapon back in 2.0. A nice story around it, lots of Primals to defeat and a learning phase for each of the fights. Nothing that can done in a day (well today you do the whole quest line in under 2 hours but that's a different story).

    When I compare that to the "thanks God I am done and will NEVER do it again" feeling of ATMA, Animus and Novus incarnations, I know what's wrong. Instead of feeling to have accomplished something, you are just glad it is over. Why is it this way? Because instead of designing a new, interesting and challenging quest line, they took the road of heavy grinding using already existing Game elements like Dungeons, FATES, moar FATES and random open World mobs.

    Cheap to produce, cheap to test and possible to implement in the 3 months time frame. But is ANY update since Zenith Fun and feels rewarding? I do not know a single player who enjoyed any of the updates since Zenith. All were moaning about it, yet still doing it because their Relic weapon means something to them and they want to keep it up to date. And all just glad it is over.

    I for once would prefer fewer upgrades to former Relict weapons but meaningful ones. Tied to a real quest, tied to boss fights. It must not be as hard as Coil to keep it available to the majority of players but hey, Titan HM was a road block once and we all succeeded so what speaks against a new challenge of this Caliber?
    (2)

  3. #13
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Darki View Post
    I think that real question should be "What would make it fun for everyone?"
    This isn't the question. Because they give options. If the atma-animus-novus-nexus route isn't fun for you, then farm soldiery tomes and UATs for the 110 equivalent. Or farm Coil.
    (0)

  4. #14
    Player
    Marquiss's Avatar
    Join Date
    May 2014
    Posts
    26
    Character
    Marquiss Vianna
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Atma drop rate isn't even that bad, besides some freak occurrences it'll take you about a week of casual 1-2 hour stretches to get them all.

    This is coming from someone whose made 3 already and works 50+ hours a week, people should quit complaining about how long it takes to do something and actually do it. And not having time isn't an excuse, if it is then you should probably work on some time management or play a single player game instead.
    (1)

  5. #15
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Marquiss View Post
    Atma drop rate isn't even that bad, besides some freak occurrences it'll take you about a week of casual 1-2 hour stretches to get them all.

    This is coming from someone whose made 3 already and works 50+ hours a week, people should quit complaining about how long it takes to do something and actually do it. And not having time isn't an excuse, if it is then you should probably work on some time management or play a single player game instead.
    RNG is RNG my friend, doesn't relate at all with time management. You just lucky you got your 3 set quite fast. Let's see if you sing same tune when RNG decide to mess you up real bad. You only have the choice of keep doing it for a really long time, or quit. And I'm not talking about atma only.

    Let's see if you can marry poker with time management. lol
    (1)

  6. #16
    Player
    Marquiss's Avatar
    Join Date
    May 2014
    Posts
    26
    Character
    Marquiss Vianna
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BobbinT View Post
    RNG is RNG my friend, doesn't relate at all with time management. You just lucky you got your 3 set quite fast. Let's see if you sing same tune when RNG decide to mess you up real bad. You only have the choice of keep doing it for a really long time, or quit. And I'm not talking about atma only.

    Let's see if you can marry poker with time management. lol
    My first took me 2 months of grinding everyday, I'm not a quitter though.
    (0)

  7. #17
    Player
    DoubleT's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    284
    Character
    Double Toker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    really, we are comparing atmas to Pandemonium Warden now?
    (6)

  8. #18
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by DoubleT View Post
    really, we are comparing atmas to Pandemonium Warden now?
    If you Trio him with DNC, PUP, and BLU he drops all 12, twice.
    (0)

  9. #19
    Player
    Asael's Avatar
    Join Date
    Feb 2013
    Posts
    146
    Character
    Asael Drakengard
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by DoubleT View Post
    really, we are comparing atmas to Pandemonium Warden now?
    Apparently so, but rather in this case AV.

    Though you really shouldn't say nor write the the full wording for AV as he might hear you. He can smell the despair...

    I can still hear that horrifying voice saying those haunting words... I can still hear them at night when I try to sleep... the cold sweats... balance... the balance.

    No.. No.. Never again... never... F#*k you Tanaka
    (1)

  10. #20
    Player
    Dragoniks's Avatar
    Join Date
    Mar 2011
    Posts
    957
    Character
    Dem'uba Aura
    World
    Odin
    Main Class
    Thaumaturge Lv 86
    How to make atma fun ???
    It is so easy !!!
    Put them in a real group event !!! I explain :

    - First point : Allow atma to be droped on EVERY MONSTER IN THE GAME INCLUDING DUNGEON RAID GUILDLEVES TRIAL FATE.

    - Second point : Drop rate increase with the number of ppl in the party. Solo is like now, totaly random. 4 ppl raise the drop rate to 25%.
    8 ppl to 50%. CT bosses give a drop rate of 75%. Coil boss and Xtreme fight give a 100% drop rate. Drop rate can be cut in half if you think it is too hight ^^

    - Third point : Lock the drop like CT once per week. 12 atma MEANS 12 weeks. That fair enough.

    Everyone with this have a fair chance to do it depending of their gameplay type : Casual to hardcore.

    Locking the drop one per week can be explained easely : Your weapon is no more available for a few days after geiting an atma ^^

    And why not have the atma circling around your weapon when your weapon is out XD
    (1)
    Last edited by Dragoniks; 10-01-2014 at 06:54 PM.

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