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  1. #1
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by MistyMew View Post
    What needs to happen is a penalty for multi-withdrawing, that can easily and frequently does double wait times.
    Equally i see dps pull out before timer..and healers and yes tanks just as often. Place a limit of 1 withdraw/hr...any more then that and you receive a 1 hr debuff so you cant sign up again until 1 hr has passed. It would affect legit reasons to withdraw but finally deal with those that more often then not,...abuse to find an in progress run.
    The most likely reason why people withdraw is that they've unknowingly selected more then one instance to enter when queuing and the wrong one pops up. And preventing players from using the duty finder is going to make wait times worse, not better.
    (0)

  2. #2
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Laraul View Post
    The most likely reason why people withdraw is that they've unknowingly selected more then one instance to enter when queuing and the wrong one pops up. And preventing players from using the duty finder is going to make wait times worse, not better.
    This could easily be fixed by having the penalty take place if someone withdraws more than once in a 30mins period when the instance pops, not when its still searching for players.

    This way people withdrawing when they notice its not a run in progress get punished and those who withdraw after queuing wrong instances or because the instance isnt popping, dont.

    After that if you queue more than once for the wrong instance then the penalty will teach you to pay more attention to what you're doing.
    (0)

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