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  1. #131
    Player
    Lexiii's Avatar
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    Aug 2014
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    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Crosspost from the other atma thread:

    Honestly, I thought this through and there's a very easy solution to the problem. Increase the droprate of atma to 50%. Change the required atma to 16 atma per region. Bam. Atma is fixed.

    1) It requires, on average, the exact same amount of effort/time that atma currently does. 400 fates.
    2) It allows for the more "casual" playstyle that the relic should be.
    3) Players like seeing progress. Grinding for an hour and getting 3 fates > grinding for an hour and getting 0.
    4) It almost completely removes RNG from the picture.

    Here, I decided to graph it out. I used 1 million samples. Green is 3% chance and 12 atma, violet is 50% chance and 200 atma. http://i.imgur.com/6Yn1Q0w.png Both average out to exactly 400 fates required, but the std deviation is much much lower, it's nearly entirely unlikely you will require more than 500 fates. X axis is # of fates, Y axis is # of times the last atma was gotten on that fate.
    (0)

  2. #132
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    So I mentioned this earlier in this thread but it took me 360 fates for all 12 atma. In the last 3 days, I just grinded all 12 atma again. This time it only took 190 fates. Maybe SE did already increase the drop rate? Or maybe I was just luckier. Regardless, grinding atma in a short amount of time is totally doable. Hours-wise, it took me <15 hours (I used 30 Gysahl Greens plus sometimes my choco died). Anyway, I'm sure SE will increase the drop rate eventually. I wouldn't be surprised if they did it with 2.4 but I'd say definitely by the time of the expansion.
    (0)

  3. #133
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Purrfectstorm View Post
    So I mentioned this earlier in this thread but it took me 360 fates for all 12 atma. In the last 3 days, I just grinded all 12 atma again. This time it only took 190 fates. Maybe SE did already increase the drop rate? Or maybe I was just luckier. Regardless, grinding atma in a short amount of time is totally doable. Hours-wise, it took me <15 hours (I used 30 Gysahl Greens plus sometimes my choco died). Anyway, I'm sure SE will increase the drop rate eventually. I wouldn't be surprised if they did it with 2.4 but I'd say definitely by the time of the expansion.
    They didn't, the algorithm was just in your favour
    (0)

  4. #134
    Player
    Lexiii's Avatar
    Join Date
    Aug 2014
    Posts
    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Purrfectstorm View Post
    So I mentioned this earlier in this thread but it took me 360 fates for all 12 atma. In the last 3 days, I just grinded all 12 atma again. This time it only took 190 fates. Maybe SE did already increase the drop rate? Or maybe I was just luckier. Regardless, grinding atma in a short amount of time is totally doable. Hours-wise, it took me <15 hours (I used 30 Gysahl Greens plus sometimes my choco died). Anyway, I'm sure SE will increase the drop rate eventually. I wouldn't be surprised if they did it with 2.4 but I'd say definitely by the time of the expansion.
    RNG is RNG is RNG. I just finished mine and it took over 550 fates. The 3% drop rate hasn't changed.
    (1)

  5. #135
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Lexiii View Post
    RNG is RNG is RNG. I just finished mine and it took over 550 fates. The 3% drop rate hasn't changed.
    Statistics involving atma drops have already set the drop rate at 1%.
    (1)

  6. #136
    Player
    Lexiii's Avatar
    Join Date
    Aug 2014
    Posts
    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Squa11_Leonhart View Post
    Statistics involving atma drops have already set the drop rate at 1%.
    There's absolutely no way this is true. This puts the average time for Atma at 1,200 FATEs. The distribution doesn't match anything I've seen.
    (0)

  7. #137
    Player
    Squa11_Leonhart's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Lexiii View Post
    There's absolutely no way this is true. This puts the average time for Atma at 1,200 FATEs. The distribution doesn't match anything I've seen.
    And when you average a group of players thats about where the data medians in at.

    However for a single person, http://wow.joystiq.com/2010/01/13/dr...ity/#continued
    (0)

  8. #138
    Player
    Lexiii's Avatar
    Join Date
    Aug 2014
    Posts
    22
    Character
    Alexis Crendraven
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Squa11_Leonhart View Post
    And when you average a group of players thats about where the data medians in at.
    Source? Give me unbiased data. If you understand probability, then you also understand sampling bias :P.
    (0)

  9. #139
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Lexiii View Post
    Source? Give me unbiased data. If you understand probability, then you also understand sampling bias :P.
    Indeed. You would need multiple sets of twelve (30+ completed Atma weapons if we're being serious about the analysis) using the same exact means to track each: number of fates divided by the number of atma.

    Find the mean value, the standard deviation, then you have sufficient data to calculate probability which can be used to help forecast drop rate.

    Based on my experience, my results have implied a 3.25% droprate on average. But I would prefer at least 4x more data for it to be considered a sufficient sample size.
    (0)
    Last edited by Duuude007; 10-02-2014 at 04:49 PM.

  10. #140
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Duuude007 View Post
    ...
    I've always seen 3% being the magical number for the droprate here (which is still too damn low imo for something aimless like this). Probability on paper always plays out differently than actual practice, especially with very few variables that influence it in the latter (straight up drop rate.)
    (0)

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