I consider Echo as a nerf. Every time you wipe, you get stronger and closer to victory. Every time you don't get an Atma in a FATE, well, maybe you'll get it next time or not. Who knows?




I consider Echo as a nerf. Every time you wipe, you get stronger and closer to victory. Every time you don't get an Atma in a FATE, well, maybe you'll get it next time or not. Who knows?
Fair enough. Hadn't thought of echo.
Still didn't have a choice in what you did though and no-one ever complained about that.


I think atma hasn't been nerfed, while most other relic content has, because SE wants there to remain at least a small semblance of effort and dedication (yes, effort to do fates and dedication to stick to the admittedly annoying RNG) needed to obtain what is an iconic FF weapon. The 'RNG grind' for these are nothing to what people went through for just AF3 +2 in FFXI [god, how people would've raged if the system was anything like that at all -- and yes, I know this isn't FFXI].
One thing I think people need to realize about this thread and the tons of other ATMA threads that suddenly popped up...One of the driving reasons for people wanting ATMA eased now, of all times, is because of the Nexus weapon being BiS for a few weeks before 2.4. For that very small time, some people who ignored their relic due to the grind and went after high allagan now need (or think they need) to do the relic quests in order to have BiS. Isn't it a lil convenient that the 'nerf ATMA drops' threads just happen to pop up all over now?
I'm 7/12 on my second set of atma -- and that is just doing FATEs casually when I don't have time to do anything else like dungeons or books. It just takes more than standing around in one zone or area for 30 mins thinking somehow you should be able to get an atma in that timeframe and with such minimal effort.




I think that was because the trials and dungeons were sort of made for the Relic quest (mostly Chimera and Hydra) and they were fun. Everything after that, though... nothing 'new' (aside from the Mysterious Map mobs, that was a step in the right direction) was made for the Zodiac quest line. You could argue the Nexus is the Relic quest all over again, but with more freedom(?) :/


The reason Atma should get nerfed is because its SO EASY now to get something almost as good. Getting a UAT is a joke, and 1300 Soldiery is not that difficult to amass, as most people have all the sol gear they want for their main jobs (I have my tanks and my monk fully Sol geared aside from the few pieces of HA I have, screw coil RNG but that's another story).
If the Relic weapon gave you anything aside from a marginally better weapon than you can get by doing ST and Hullbreaker Isle, it would be a different story. For instance, if I could link a MNK Nexus to my hot bar and activate it once every 2.5 minutes for a 15 second 2x magnification of my current stance (FoF, FoW, FoE), I'd grind it, because that would be something that I cannot get anywhere else. Or a 15 second 700% increase to MND on my PLD every 3 minutes so I could use Cure for a few seconds effectively. As it stands, if you are an extreme min/maxer, willing to spend a butt-load of time, or a butt-load of gil, you can get a...iunno 1.5% increase in your DPS by getting your Nexus weap over your HA? Or Novus over unweathered?
Its just not a good time : reward ratio.
Last edited by Ehayte; 10-01-2014 at 10:47 PM.
Relic is not supposed to be as accessible as other gear. That's the whole reason why that other gear exists in the first place. If relic was fast and easy there would be no need to even make any new weapons other than for vanity purposes.The reason Atma should get nerfed is because its SO EASY now to get something almost as good. Getting a UAT is a joke, and 1300 Soldiery is not that difficult to amass, as most people have all the sol gear they want for their main jobs (I have my tanks and my monk fully Sol geared aside from the few pieces of HA I have, screw coil RNG but that's another story).




The point of my post what to bring to your attention that atma farming is neither easy or difficult. It is just pure RNG. The two posts above showed that it can be done in a relatively low amount of time, however RNG shows that it can also take a relatively long amount of time. In your example you said that you can farm for a soldiery weapon in 3 weeks and that atma can be farmed in 3 weeks as well. The first most certainly holds true, but the atma part is not definite. You have no way of knowing. Therefore the soldiery option is the most reliable and 100% certain to be done in those 3 weeks. Really I just want to stress to you that atma farming is not easy or difficult, again its pure RNG.
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