Quote Originally Posted by Gath View Post
Yet, at the moment, Simian Thrash offers NO viable options other than doing DMG when you solo, and when you solo Concussive Blow is a must, so that's 3Ktp, which, for a PUG is nothing, then the need/want for Jarring Strike. Victimize is left last in between Jarring Strike after evades.

EDIT:
Actually, if you want to make things fine and dandy trhat would make ST useful, take the evade off of Jarring Strike and offer a longer CD on it, then you can spend your evade on ST.
You seem to be under the impression that the Stun is amazing - so amazing that doing 3x the damage of Jarring Strike II on a counter is not worth it without the Stun.

From what I can tell the Stun is most useful in interrupting the mob's WS. Otherwise you basically slow him down just a bit - and that's assuming you evade so often you effectively keep him unable to do anything. For that purpose, when tanking in a party, I don't see how it is much better than Shock Spikes being cast on you.

The Stun from Jarring Strike is very useful - more useful for certain battles (ie. vs Deepvoid Slave) and when soloing - but I wouldn't say it negates Simian Thrash entirely.

Simian Thrash does more damage than any current WS. It is an effective tool to use when you reach 3k TP. If you use Invigorate II when tanking on PGL like I do, then you will gain 3k TP even with liberal use of Jarring Strike II on evades. Then firing off a Simian Thrash will make quite the dent on the enemy.

Simian Thrash has a purpose: massive damage as punishment to the enemy. Removing the evade requirement removes the purpose.

Also, doing the same to Jarring Strike II will have a similar result. They will increase the TP cost to 1k and up the CD on it considerably. Spamming a Stun move is broken. Certain awesome skills are only that awesome because they require awesome evasion.

Evade a mob 8x in a row (which is awesome btw) and you can keep his ass stunned all the way. I've done this. It feels great.

I'm all for creative changes. Removing the evade requirement is not creative. It simply makes it into another boring WS.