Please allow players to utilize the blacklist feature in dungeons.

Here is the thing: I do not want to deal with players using hateful language, but I also do not want to cause a disruption in party. I do not think a group should have to deal with waiting for a new member over this issue, but as it stands, that is how it typically works because I have no patience with dealing with this sort of thing. A single dungeon run isn't at all worth the trouble. I should be able to quietly blacklist the offending player, and everyone moves on with the run without notice. It shouldn't be a huge, disruptive ordeal just because blacklisting isn't possible in dungeons.

I don't know if it's just how the system is implemented or if it is a conscious design decision, but if it is the latter, I've never seen any tangible benefit from restricting players' ability to blacklist others, yet it impacts me negatively all the time.

It's not too much to ask.