If it is like during 1.x: "Players in World A and World B get transfered to World X"No server merges coming anytime soon. Quite the opposite... this game's population is very healthy.
That said, can you imagine how SE (given some recent SNAFUs) might handle server mergers?
"World A will be merged into World B. Because World B is the host world, housing plots/structures purchased on World A will only be carried over to corresponding vacant plots in World B. We apologize for the inconvenience."
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