So, supposedly the next turn of coil is the last. What I'm curious to know is, What's next? What type of event does SE have in stock for us? I'm personally getting tired of recycled content every patch and am craving for something fresh and exciting.
1: Larger events. You implemented alliances not long ago, But there's no reason to use it at the moment. When are we going to be able to do end game with our free companies? Events from FFXI such as Einherjar, Legion and Dynamis were so much fun with large numbers, Free companies feel kind of pointless at the moment. As much as I enjoy raiding with my current static I have loads of friends on my server I'd like to raid with, not the same 7 people every week. There are also some newer players who I would love to get clears for, but again lockout prevents you from helping your friends.
2: Remove or reduce the lockout. I know you said you are looking at a way to implement this and I hope you stay true to your word. Allowing us to enter 2-3 times a week would be a huge improvement. Personally I've found getting a static harder than the actual content since second coil was introduced.
3: Remove number requirements. Again, FFXI did this well. Most content can be cleared with lower numbers, So why are you making us take 8 people to something that can be cleared with 6 or 7? If one person doesn't show up, It disrupts the entire event for 7 other people or you have to take a person who you are uncertain can actually perform in the raid.
4: Keep content relevant. Every patch all the gear we grinded for becomes irrelevant due to new content, If you kept some things the same ilvl, we would have more than 1 event to do each week plus all the gear we gain feels like more of an accomplishment. Refering back to FFXI yet again, You had several events that were worth doing a week which made you log in every day. It seems that towards the end of each patch, people login in just for coil then logout until next reset, because there's nothing else to do.
5: Add harder content which is worth doing. Savage was a great idea, but I think more people would attempt it if the rewards were greater than what you get from normal coil.
These are just my ideas and something I've wanted to get off my mind for a while now.
Yes I did refer to FFXI a lot. But the game has been around for over a decade for a reason.
I'd love to hear some more suggestions for end game in future patches.