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  1. #391
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The crazy amount of excuses coming from people who don't try hard enough are the problem here.
    The problem isn't people who aren't willing to work hard. The problem is the difficulty in finding seven other people who are willing to work hard with you on a regular basis, and at a time that works with your schedule.

    The ONLY real difficulty in this game is finding other people who can keep up.

    You're right that this problem for Coil2 will be alleviated when 2.4 rolls around, but then we'll be right back in the same spot when talking about Coil3. There will be tons of properly geared players who want to dive in and start learning, but they'll be walled off because they won't be able to find seven other people who can run with them at certain specific times each week.

    A story mode (with minimal dev time, all things considered) would solve that problem. All that time taken to develop Coil3 would suddenly be much more worthwhile. Seems like a no-brainer.
    (2)
    Last edited by Thayos; 10-01-2014 at 01:51 AM.

  2. #392
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Kuwagami View Post
    Do people actually read OP before blindly bashing about how lazy (or stuff) other people are ?

    tell me where I specifically said "T5". The story in Coil doesn't start nor finishes in T5.
    Humm, I dunno, how about this one?

    Quote Originally Posted by Kuwagami View Post
    Yet I am asking for a story mode not for me (on T5 at least), but for all those players who don't have my luck/partners (they all scattered a few days after that kill) or even skill (for what I'm worth).
    T9's still under lock out and i remember seeing t5 buys going for a lot more than 700k (and i doubt the price difference is that large between legacies), so I'm not sure why t9 costing 35 mil right now is any relevant, unless it's personally relevant to you.
    (0)

  3. #393
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Thayos View Post
    The problem isn't people who aren't willing to work hard. The problem is the difficulty in finding seven other people who are willing to work hard with you on a regular basis, and at a time that works with your schedule.

    The ONLY real difficulty in this game is finding other people who can keep up.
    Find a guild, and make friends. In my guild if we jump up and say "Hey guys, we are trying to get <insert players name here> a t5 win since they still don't have. Who can help?" we always get a full party together. Always. It's not that I'm lucky to be in a good guild. We've cultivated a good guild through hard work and effort. I've done hundreds of fights I didn't need just to help foster a helpful community. When I help someone they will be there to help me and so the cycle repeats itself. We talk to people and get to know them. You know. Community building. Something many people utterly fail to do and then surprise they can't find people to help them. This is an MMORPG. A traditionally social game style and yet people play it in a non social manner so that they don't have a community support structure in place. This is the players fault for failing to make friends and to help cultivate a friendly and helpful environment. Then the come to the forums complaining they have no one to help them and want a nerf to the fight instead. It's an excuse.
    (3)

  4. #394
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Find a guild, and make friends.
    You're completely missing what I'm saying. I'll explain.

    I'm in a great guild, and have lots of in-game friends. My FC has a couple of coil statics going already.

    The problem is, completion lockouts prevent the FC from really helping people through coil, because those statics are already set and people already have their weekly wins. Once they win, they can't go back and help other FC members like myself. That's where a story mode would help.

    As for my in-game friends, the same problem exists. Many of them are in coil statics, and they can't help, either.

    I've tried several times forming coil statics in linkshells, but completion lockouts have always succeeding in tearing those groups apart. Members get wins with other groups, then can't run with us, and eventually they just leave. This isn't a result of me failing to try, but of SE's puzzling decisions regarding lockouts and community infrastructure.
    (3)
    Last edited by Thayos; 10-01-2014 at 01:58 AM.

  5. #395
    Player
    Zeke_Anderson's Avatar
    Join Date
    Oct 2013
    Posts
    113
    Character
    Zeke Anderson
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Thayos View Post
    There would be extremely little development time, and this would make the content enjoyable (usable) by a much larger number of players.

    It would be a very good trade... in fact, kind of the opposite of the current situation, in which far more development time is spent on content that many people are barred from thanks to completion lockouts.

    They don't need to change ANYTHING about the fights. Just make it so that if you win, loot doesn't drop.

    Boom, story mode complete. Extremely little development time in exchange for HUGE player benefits.
    You saw what they did with 9 months for housing?
    To think this would take little time really is funny.
    Also I ask if this was a single player game with a fight you cannot pass would you be on the forums crying for further nerf?
    (1)

  6. #396
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Also I ask if this was a single player game with a fight you cannot pass would you be on the forums crying for further nerf?
    Clearly, you didn't read what I'm actually asking for.

    I'm not asking for a nerf. I'm just asking for a repeatable mode with no loot.

    And single-player games don't require finding seven other people to play the game with you (and be as knowledgeable as you) in order to win... so not even sure where you're going with that.

    As for personal housing, do you honestly think SE spent nine months doing that? If so, I've got a bridge to sell you.

    EDIT:

    Zeke, I think what's confusing you is there are two distinct groups of people who want a story mode. There are people who want a nerfed story mode, and people who want an un-nerfed story mode (like myself). You should be careful not to confuse these two groups, because I'm just as much against nerfing coil as you are.

    DOUBLE EDIT:

    Also, Twiggy, I respect your views about not wanting to waste an additional minute of dev time on this, especially considering that all of coil will be old news when the expansion hits next year. However, I certainly hope SE keeps this feedback in mind when developing future content. It just seems pretty pointless to limit participation to those who are fortunate enough to form statics. It should be easy for members of social groups (FCs and LSs) to help each other through this content. This is, as you said, an MMO! Community should be king... right now, it's pretty pointless.
    (1)
    Last edited by Thayos; 10-01-2014 at 02:08 AM.

  7. #397
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Gardes View Post
    Humm, I dunno, how about this one?



    T9's still under lock out and i remember seeing t5 buys going for a lot more than 700k (and i doubt the price difference is that large between legacies), so I'm not sure why t9 costing 35 mil right now is any relevant, unless it's personally relevant to you.
    I'll guess (and I sure hope I'm wrong) that you quoted me for the sake of countering rather than to add anything relevant. I'll do it again here :

    what the thread (you can read it in OP) is about is adding story mode to allow anyone to have access to relevant storyline gated behind the coil. This, for the moment, would apply to T1-5 because... well, T6-9 are still relevant so no point I guess.

    Once these aren't relevant anymore (in one month, and maybe a few more time, so around 2.45 (?) to allow the echo farm to decrease a bit), give a story version of them so that people may enjoy the 2nd part of the story in 3 parts.

    Then once T10-14ish is no longer relevant, do it story mode to see the end.


    Now on the comment you quoted : Some people were assuming I was trolling because I had beaten T5 and "asked for hand out T5 version", which was both a bad guess and a total misunderstanding of the OP. So I answered on the specific T5 to answer them. It is irrelevant to OP beside the point that I wouldn't need a story mode on T5 for myself.

    As for the cost of a T9 merc run, I was merely answering to someone "offering" merc services for the story. I have no opinion on merc runs, but they shouldn't be the only option for story. 700k for T5's story (as the example given) already sounds stupid. The T9 example was only to show how stupid it sounds to buy a merc run for the story considering the stupidly high prices for the game's economy.
    I couldn't care less about merc prices now or in 1 year for current content. I do not depend on them to go on.
    (1)

  8. #398
    Player
    LegendWait's Avatar
    Join Date
    May 2014
    Posts
    268
    Character
    Poutine Smasher
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Exstal View Post
    Savage Coil is currently a waste of development time because there is no reason to go in. More work for same reward. Path of least resistance..
    Wrong, the savage coil was the initial version of the second coil, they realised it was impossible to complete with 2.1 gear so they tuned down the difficulty. They already had savage coil ready when people started to ask for a more difficult endgame dongeon.
    (0)

  9. #399
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    Quote Originally Posted by scarebearz View Post
    I could use an explaination like that about how easy T9 is. Why have you not killed it? You should be able to kill it!

    It's stupid how easy T9 is.

    L2P newb! ;P (said in jest ^^)
    T9 is easy you just go pewpewpew and the T9 boss goes gaaaaaarghhhhh

    On topic I think adding a new coil for story mode is stupid. If anything just do hpw WoW does it and unlock cutscenes for all from a npc after first on server clears it.
    (0)

  10. #400
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    This is still a discussion, though?

    Honestly, and I'm not just being "elite-ist" or insensitive, but...
    This content was designed to be cleared by basically i80 characters with no Echo.
    It now takes 0 effort beyond facerolling trivial content like ST to be i100 at least.
    Then, slap on 20% echo, and you're about equal to 150% of the strength SE designed the fight for.

    Assuming even sub-optimal playing with a less than ideal configuration, this should still steamroll this content already.

    There are only 2 real barriers: Divebombs and Twisters. Both of which are very easy mechanics to survive using very simple systems SE furnishes. Just pay attention to massive tells with generous time windows, react in a slightly timely manner, and you can keep going.

    Doesn't anyone want to fight for anything anymore?
    Why is it everything in the modern gaming world has to have a version with the proverbial "bowling gutter bumpers"?

    As someone in this thread said earlier, just practice instead of trying to petition every bit of content into the equivalent of a trash Marmot with a different character model, and you will be amazed how lovely this game can be at endgame.
    (5)
    Last edited by Tsuwu; 10-01-2014 at 02:20 AM.

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