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  1. #531
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by matt8107t View Post
    I get that even non raiders want to see story but the story is kinda part of the reward. I mean even in single player games you have to beat it to see the ending. They have made them very easy.
    I get what you mean, but most single player games have difficulty options or balance main scenario type stuff so that most people will be able to get through it.

    I mentioned it before but I would be fine if Coil wasn't a significant part of the entire game's story. As a 1.0 player the coil storyline has answers and conclusions to the storyline I started and experienced years ago and for the time being it's being withheld from me.

    And while I won't list this as 'reasons' in general why having a storymode option for the high-end raid content is a reasonable request, when it comes to Binding Coil specifically, there are several reasons why 1.0 veteran players especially would like to at least be able to see the storyline. As it is the key wrap-up tie in to the 1.0 story....ironically a storyline that at least in 1.0 WAS very casual oriented as it was the main storyline. So you have a bunch of players wondering about Dalamund, Lou, Bahamut and co....who were super-duper invested in that storyline, but who might not have actually done any of the 1.0 'raiding' as they were not raiders and the original storyline didn't require a raid team now kinda left on the sidelines. Which to be fair, is unlikely to happen with the Expansion's high-end content as that storyline will be brand new and not likely tied to the fall of Dalamund, but still....in this case, part of the reason people are wishing coil had a more accessible version is because they really, really, really are interested in finishing their 1.0 story (which should be fair....it's a 5 year old story arc at this point).
    Exactly as Kinsey said on the previous page. I went through 1.0 with a casual group of friends and the exclusivity of coil's storyline and the fact it wants the best of the best really stinks when it was something we were able to participate in before without stressing too much.
    (2)
    Last edited by Estellios; 02-13-2015 at 05:01 AM.

  2. #532
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by FranSeara View Post
    Someone's missing the point here. I think what some people really want is to "Just see the Story" without the goofy Coil fights. Some players don't care about Coil,raids, raid groups, statics and endgame stuff. Some players just wanna enjoy "The Story of the Game" without the hassles of joining groups or static or silly coil battles not meant to be beaten or enjoyed by MOST of the player base. These types of players won't try coil without nerfs or easy story modes. Why?, maybe they got family and a real life. We'll never know. Well...I don't mind an easy/story mode coil, who's it hurting. No one. And its kinda silly to withhold story and lore has a Reward in a RPG, in fights many players never get to try. You do get gear as a Reward right??? Why isn't that good enough for you?? when we get Alex the old coil will left in the dust forgotten, why not share the story then?
    If anyone's missing the point, it is you.

    In video games, the cutscenes and content aren't two discrete elements separated by a wall; the cutscene is an extension of the content. They reinforce each other. You have a stake in the cutscene because you were responsible for it. For this reason, the cutscenes are as much a reward for clearing the content as the loot. Watching a video of the cutscene (like others suggest) robs you of the satisfaction of earning it in the same way as giving away loot.

    Loot will come and go, but you will remember well-fought victories with your friends. I still vividly remember clearing CoP 6-4 and that was almost a decade ago.
    (4)

  3. #533
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by FranSeara View Post
    Why should other player be treated like 2nd world/ 2nd Class Citiznes? If this is how you think, its kinda sad. I may cancelle my sub after reading your $%#%%#% statment. I dont wanna part of you New World Order.
    Ok, stop with the victim complex. You are given the same chance as everyone else, in fact Square made it even easier for players like you. If you only care about the cutscene at the end, go watch it on Youtube, instead of bitching on the forums because you don't want to put any effort.

    "Second class citizen", pfft cry me a river. The freaking feeling of entitlement of players these days. You are not entitled at all to anything in this game without putting some effort it. Most of the stuff is easy, and some is hard, but regardless you have to do X to get to the reward, be it gear or cutscene.

    The only person wanting to be a "second class citizen" is you who wants to make an exception because they don't want to put in the effort like everyone who did complete coil had to.

    Don't want to put in the work? Then go watch it on Youtube.
    (2)
    Last edited by Magis; 02-13-2015 at 05:07 AM.

  4. #534
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by FranSeara View Post

    ps: For the record, Coil in my eyes are all about "Elitism". I/We do something, I/we think is important. Let's withhold it from other players. Why?, cause we can,it makes US feel better. Sounds like a very sad way of thinking there.......
    And you're prejudiced view is any better?

    Quote Originally Posted by Almalexia View Post
    Loot will come and go, but you will remember well-fought victories with your friends. I still vividly remember clearing CoP 6-4 and that was almost a decade ago.
    To this day I remember the final cut scene. We had all beaten Promathia a few days prior but waiting to all goto the cliff and view the final scene together. There was no piece of "loot" in any MMO I've played more precious than that moment. It was an exclamation point on everything we had done up to then.
    (0)
    Last edited by Tiggy; 02-13-2015 at 05:02 AM.

  5. #535
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by FranSeara View Post
    To some players Coils are dumb. They don't care about you or your raid group,static.
    That's fine. I think Hildebrand is dumb. I still have to go through with his story and his fights if I want to see the full content of the game.
    And it's more like you don't care to read what I wrote. I wasn't even talking about my raid group.

    Quote Originally Posted by FranSeara View Post
    The devs made mistake with Coil. Alex will be differant, maybe the Devs learned something. "Make stuff for everyone???"
    Except that the dev team has stated that "Easy mode" Alex will be the current nerfed difficulty of Coil, which people are still complaining about. So it's not really for everyone, is it?
    To me, the devs just learned how to have a Duty Finder endgame raid ready for release rather than have to go back and nerf anything. Less overall work.

    Quote Originally Posted by FranSeara View Post
    ps: For the record, Coil in my eyes are all about "Elitism". I/We do something, I/we think is important. Let's withhold it from other players. Why?, cause we can,it makes US feel better. Sounds like a very sad way of thinking there.......
    I'm aware that YOU think like that. However, a lot of people who do Coil haven't wanted to keep it from others. They just don't want to hold your hand and blow your nose for you.
    (0)

  6. #536
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Remember when the reward for beating a game was being able to watch the closing cinematic? Is this no longer a thing?
    (2)

  7. #537
    Player
    FranSeara's Avatar
    Join Date
    Dec 2014
    Posts
    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Ok, to everyone here who qouted me. I'm not going to waste my time tryng to change your already set minds about OLD cutscenes (many of which I've seen already) I just would like " Other not so lucky players be able to enjoy the game I love with, ALL story/lore OPEN to everyone who can complete say a small easy quest. Also, I have many thing to hang my hat on so I'm not so worried about your silly uninformed statments about my game'ing. And Magis "telling someone to go do ANYTHING is down right !@@$ of you.

    Guys, stop being so A**hurt about cutscenes in a Video game. You dont OWN them or have any right to play keep away with them. Let the Devs make that call. If we get a "Cutscenes only first and second coil in the future, no one will have any rights to say other wise.

    I myself would like a Solo coil mode.
    Goodnight guys
    (0)
    Last edited by FranSeara; 02-13-2015 at 06:22 AM.

  8. #538
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by FranSeara View Post
    You dont OWN them or have any right to play keep away with them. Let the Devs make that call. If we get a "Cutscenes only first and second coil in the future, no one will have any rights to say other wise.

    I myself would like a Solo coil mode.
    If I had a little sister, I bet you would sound like her.
    (2)

  9. #539
    Player
    ZeroComplex's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    11
    Character
    Shiro Acheron
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    If you want coil story mode, do coil. In my experience anyone can clear these turns provided they put the practice in. Having a hard time with some of the turns? Get some friends to play with and practice; coil was not meant to be cleared on your first try even after the nerfs. Those bad pugs in DF looking for a carry holding you back? Find some like-minded people on your server and hook up with them to tackle Coil bosses. PF people not much better than DF? Don't make a PF party, make a learning static, build a LS, ask the FC for help.

    The biggest problem I see with Coil and casuals who cannot clear are the mind sets people are in. You are meant to wipe and practice and learn the mechanics, all of them, and you are meant to learn to coordinate with ALL of your party members. (That includes all 7 other party members not just yourself!) If you want the story behind Coil you need to get out of the DF dungeon mindset that SE burned into your head with all these silly easy dungeons. Final Coil is hard, First and Second however, are not.

    Hard =/= learning the mechanics and not facerolling everything.
    (2)
    Last edited by ZeroComplex; 02-13-2015 at 07:10 AM.

  10. #540
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    635
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Mercutial View Post
    Remember when the reward for beating a game was being able to watch the closing cinematic? Is this no longer a thing?
    I remember that. I don't remember having to rely on 7 other people to help me with it, though.

    Sometimes I feel like people forget (and I'm not talking about you specifically, Mercutial) that this is, indeed, a game that requires teamwork. Nearly everything instanced is the result of a group of people working towards an end. I cannot say the reward is solely my own when others helped me achieve it. One can only do so much. With single player games, I can totally understand the sort of "responsibility" one has towards earning cutscenes (among other things). After all, everything that you do or do not accomplish is on you. With an MMO, however, you lose that single player level of control when you entrust your fate to the hands of 7 other people. These are 7 risk factors that are beyond your control. Sure, you can put forth the effort of finding the right people but at the end of the day there's no telling if they'll be able to perform.

    It's pretty much why I chuckle when I see "MUST BE ABLE TO ONE-SHOT T9" or some such requirement on PF, as if the recruiter was asking each individual person to have the ability to one-shot Nael despite it being a team effort. I sure as hell can't say I can "ONE-SHOT T9". Hell, Idk if we can "ONE-SHOT T9" since I can't account for the rest of the team's ability. I guess the idea of such requirement is that everyone should be able to play at the best of their ability so as to "one-shot" T9 but eh.. a better worded requirement would be "must know what to do and play job right". Now I've gone on a crazy tangent!
    (2)

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