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  1. #10
    Player
    Nama's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    76
    Character
    Nama Kemono
    World
    Hyperion
    Main Class
    Weaver Lv 70
    The only open turns that are "difficult" atm are 5 and 9 because of instant death/lose mechanics. With ilv increase and echo coil the open coil turns are reeeeeeeaaaaalllllyy easy. I understand people just want to go through for story but at point its really becoming more of people just want to watch CS and not even play the game. At that point may as well just go look it up on youtube. If 5/9 and final coil get adjusted like t7 did then theres your story mode, if thats still too hard then people honestly just need to put a little time into getting better. By time SE would get around to putting a story mode in were all gonna be lv 60 and crazy over geared anyway. On a side note looking at this issue from a dev perspective, coil is done content. Allocating resources and server space to make/host even carbon copys of existing content that will be largely ignored afterwards seems fiscally irresponsible. Its better to dedicate time and money Alexander which has already been planned with the split people want.

    TLDR: no point making coil story mode its too late and waste of time/money. By time SE can push it out players will be lv60/overgeared.
    (3)
    Last edited by Nama; 01-27-2015 at 04:34 PM.

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