Quote Originally Posted by Apricoth View Post
I am of the mind that the playerbase, all players, shouldn't be excluded from a great story if they do bother going through the means to get to it and through it. A story shouldn't require people to experience blood and sweat to get to that point. Loot (like High Allagan gear, for example) should require a great deal of time and dedication to obtain. Story and difficulty of content shouldn't be considered synonymous. No loot tied to the story experience - I like the OPs suggestion.

And some of you guys foaming at the mouth fighting against this suggestion - man alive. Cool your doggon heels. GEEEEEZZZZzzzzzz
I'm curious though, how much of a challenge would you want it to be? There has to be a challenge to it, else you can just read a book or watch a movie instead.

I dont think you can define what motives people who run coil only loot or story . I think it s a whole , loot , story , challenge , team work etc....
So true, I and a lot of others still did sky in FFXI after having everything from that place.