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  1. #9
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Hali View Post
    Babby's first debate, "If I attack a mistake they may have done, instead of their actual point, I will come off being the better!"

    Class act.
    are you even trying ? prove your claims and come back or please do not come to troll any longer.

    Quote Originally Posted by saeedaisspecial View Post
    I find it ironic that you chose to target him with this reply, despite the person he was replying to is doing the exact same thing. They were posting statistic far before he did in the thread, but sure, let's attack only Hali because he's the one who's not on your side, right? Not like the only reason he posted that was because of replies like this:
    I've chosen that comment because it's a huge flaw in the point they may ever attempt to prove. Which was already raised by the quoted comment : numbers thrown out of nowhere, with nothing to back them up (72% of the statistics on the internet are purely made up right ?)


    Quote Originally Posted by saeedaisspecial View Post
    Please, do not assume this is how we are. I have posted twice now, with reason on why this is a bad thing, how it affects everyone by allowing people to get by without learning, continuing their cycle of constantly begging for handouts. Go and read them before using this sort of reply again.
    This is nothing to do with loot.
    This is nothing to do with preventing people from accessing content.
    This has everything to do with preventing the perpetuation of dumbing down the game and keeping the player base ignorant and unskilled.
    I do not see how offering a story version of irrelevant content is contributing to the "perpetuation of dumbing down the game and keeping the player base ignorant and unskilled". People who aren't doing coil now because they gave it up won't magically come back because you give them a new raid locked behind it. They might come back however if you actually give them the possibility to enjoy the story behind the content, while more dedicated players get the loot and honor or whatever.
    "Might" being better than "won't" in my vocabulary, I fail to see your point considering how Yoshi-P wants many people to enjoy the coil.

    Quote Originally Posted by saeedaisspecial View Post
    I don't buy it, not one bit.
    How can you claim to be a fan of previous FF titles when the previous games have had tons of difficult bosses, which, by the way, gate storyline progress just as much as coil does. Secret bosses, even some of the final bosses or mid-point bosses have been very, very difficult walls. Do you know what we did back then? We either grinded to be overleveled (Let's say this would be akin to echo) or you bashed your head against the wall until you beat it.
    What is the difference here, really? Why is the fact this is an MMO so different to what we did in the other games?
    you forgot major points in your argument :

    => solo games vs MMOs. The mechanics are totally different
    => oldies were turned based. Wat easier to prepare/recover than active battles
    => overlevelling content in solo FF generally equals to doubling your power compared to what is needed. Especially with the exponential stats.

    => for your other point, please tell me when major stuff was locked behind optional bosses in FF series ?
    There was no side story in FF1, nor in FF2, nor in FF6, 7 (the weapons have no story just fights), FFX has none at all ("oh you're a badie, dark aeon" is not a story worth telling), and FFxii only side bosses were hunts and Aeons, which had close to no story behind them except for the contract itself.

    Can't say for sure for FF3 to FF5, but I don't remember any.
    (4)
    Last edited by Kuwagami; 09-30-2014 at 04:53 AM.

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