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  1. #11
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Moomba33 View Post
    I personally don't believe any story content should be locked behind extremely difficult fights.
    [Marker goes above your head] > [Move Under Boss] > [Different Coloured Marker Appears above head] > [Move ontop of other players]
    [Another different marker appears above your head] > [Run to avoid dying] > [Boss uses one cast-bar telegraphed from the moon] > [Move to avoid dying]

    These are not difficult mechanics.


    However, let's fix the story element then!


    Let's make coil a mindless zerg with each boss being a white box, in a white room.

    Each new white box has new mechanics, including any adds that will also be white boxes.



    We might expand on the colours in the future to keep it interesting, but god forbid that there should be an interesting story/design that Sunny Susan who plays for 1 hour a day when she isn't looking after he kids, who can't put 2 hours a week into doing coil might miss out on!

    "IF ONLY THERE WAS A WAY FOR SUSAN TO SEE IT. OH WAIT, SHE CAN." People have uploaded EVERY cutscene, the only thing you are missing is the fight. THAT IS IT.
    (2)
    Last edited by Shioban; 09-30-2014 at 03:57 AM.

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