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  1. #1
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50

    i90-i95 recipe difficulty not commensurate to the item produced

    That is to say, the i90 and i95 gear that can be crafted is in no way commensurate to the difficulty level of the recipe. They'll be even less worth it once new gear comes out in 2.4 and i90-i95 stuff becomes relatively outdated. It doesn't even really have to be said at this point that those crafts are purely for glamour purposes and serve no realistic purpose in combat. Can these recipes please get a nerf to the materials required at the very least? As much as I like the Inferno Battleaxe, I don't "6 million gil" like it. Frankly, I don't think any of the weapons are worth the several million in materials they take to make.
    (0)

  2. #2
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Synth difficulty: If the crafts are for glamour purposes, then whether or not you can HQ them easily is completely irrelevant.

    Material-gathering difficulty: They are considerably difficult to make as far as ingredients go, but some things should be, right? That said, it's rather amusing that you're only just now posting about this though, because the cost to make these items has absolutely tanked since the last patch because of the sheer quantity of people running primals for Nexus lights. You're on the same server as me so I can tell you, the cost to make an Inferno Battleaxe is... (39k for 3x inferno demis, ~850k for inferno horn, ~900k for 10x Battle3 demis, ~45k for 3x Wolfram ingots) roughly 2 million gil. If you "2 million gil" like it, then I can even craft it for you.
    (2)
    Last edited by Raldo; 09-26-2014 at 09:04 AM.

  3. #3
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I probably should've worded it better but when I say "difficulty" I meant the act of getting everything together and then crafting it. The amount of materials you need just seems astronomical considering how out of date the weapons are. A couple months ago, back when they were released, I kinda understood why they were so expensive to make. UATs weren't common at release and neither were the sands to unweather them and had the distinct benefit of materia slots so you could meld it ideally, making them competitive alternatives to other weapons. But now, with the higher level weapons being so common, and the level cap increasing in 2.4, they don't seem much worth it at this point. I feel like, with them inevitably degrading into glamour gear, it doesn't seem like they should be so expensive to make. I get that mostly all 3 star stuff has been behind the curve as far as gear goes, when factoring in stats and attainability, but that gap's gotten much wider in the last couple of patches.
    (0)

  4. #4
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    I dont actually think these are too hard to make or to gather the materials to make in general, as long as you are a crafter with desynth in the relative skills. The fact that most of the mats for the primal weapons can be farmed makes them profitable if you farm the mats yourself. As Raldo siad, if used for glamour (which most are), then HQ means nothing at all, thus making them exceptionally easy to make (have made 2 myself so far). Only issue i have is the quantity of Battlecraft 3 Demimateria needed in the recipe - 10 is a little on the steep side. Also these things are meant to be very very rare, judging by the mats needed to craft them, i imagine these are not something the dev's intented anyone and everyone to be able to get quickly.

    Edit: also to address the i90 crafting gear concerns you have, please note these are towards the end of their life cycle, so the recipes reflect the value of when they were introduced, to help people in the initial stages of the second binding coil of bahamut. I would expect 2.4 to bring more crafting armour recipes to likewise help with the third coil
    (0)
    Last edited by DarkmoonVael; 09-26-2014 at 05:51 PM. Reason: Spelling

  5. #5
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Many pieces of 90 crafted armor pieces with 4-5 melds are comparable/situationally better than 110 pieces. The primal weapons are glamour only.

    The 90 gear also spiritbonds quickly on end game content, and has a high TIV materia conversion rate.
    (0)

  6. #6
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    then HQ means nothing at all, thus making them exceptionally easy to make.
    Right, I said that.
    The issue isn't the actual crafting itself, as I addressed above.
    Only issue i have is the quantity of Battlecraft 3
    Which is what I was getting at above.
    very very rare, judging by the mats needed to craft them,
    Right, I get that. That's my problem with it. Why do they have to be so very rare? Like I said before, it's only good as glamour gear now. Why make it so expensive to synth?
    please note these are towards the end of their life cycle, so the recipes reflect the value of when they were introduced, to help people in the initial stages of the second binding coil of bahamut.
    I had no concerns over the gear in actual gameplay. My point isn't "Can it be made useful again?", it's "This is really only good for glamour and will be more so in 2.4, can it get a nerf to the items required since they're not really worth the cost?"
    (0)

  7. #7
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by TheodoreMcIntyre View Post
    I had no concerns over the gear in actual gameplay. My point isn't "Can it be made useful again?", it's "This is really only good for glamour and will be more so in 2.4, can it get a nerf to the items required since they're not really worth the cost?"
    Ok, then its quite difficult to deduce what you are getting at then. You have lumped i90 and i95 in the same catagory, one which is used for practical purposes (i90), the other for glamour (i95). I90 still server alot of funtionality within the game, StouterTaru even pointed this out above. The i95 are there mainly for glamour purposes and in some case very niche uses. These items are not needed for game progression, and are there for glamour. Glamour items sell for a huge amount, and these specific ones with time and effort, can be made at an insignificant cost compared to relative sale price. On my server, these sell for 5-10 million each depending on the weapon, and can cost from 500k-2mil each to make depending on how many of the mats you want to buy yourself. Saying that they are not worth the cost is not that accurate. To reiterate, they sell for however much people want to pay for them for glamour, and cost relatively little to make, only costing a lot if you dont want to farm the mats for yourself. I doubt they will get a nerf.
    (0)
    Last edited by DarkmoonVael; 09-27-2014 at 05:22 PM. Reason: Needed more words

  8. #8
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,233
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    they could've made them ilvl 1 as the other glamour gears, but that would have forced ppl to cry even more


    they are fine as they are. If you want tons of cheap battle III materia then desynth giantsgall weapons, which cost about 10k in mats
    since everyone is farming the primals its even really cheap to grind your Alc desynth skill
    (0)

  9. #9
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I'm fine with the ingredients as is. I don't think anyone is saying these are not glamour items. While everyone runs around with the Burtgangs and Conquerors and Books of Spades that have just been handed out like candy, players with gil can glamour these cookie-cutter items into something that other players don't have.

    I made one for myself a while ago (Garuda Axe). I really wanted to make a moogle mogblade, but the cost was too high. And I'm ok with that.
    (0)

  10. #10
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    I don't like that we seem to be a pretty much "crafters support crafters" economy with little or no affect on the non-crafter, non-gatherer population.

    I'm pretty depressed, I worked all the current crafts to 50 and now I'm looking at spending gil it will take me months to earn, to meld out to be able to get just one of my jobs even 2-star capable. And now, we need to burn gil, time, or equipment - or all three - fussing around with demimateria... it's enough to make you commit in-game ritual suicide.
    (0)

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