No way to this suggestion. If you want a weapon to be able to upgrade, do the relic.



No way to this suggestion. If you want a weapon to be able to upgrade, do the relic.
With that idea in mind, why provide an upgradeable alternative at all? The relic WILL be the absolute best anyways, so then getting a UAT (by any means) isn't really worth it, no? Same goes for Primal weapons; why bother putting forth the effort to overcome that challenge for an inferior weapon anyways?
Why even provide an alternative then? Gameplay staples, yes. There's got to be some kind of reward for doing anything, whether grinding or clearing tougher challenges, right?
Imagine then, if you will, that the expansion perhaps introduces a NEW relic weapon. A Crystal Relic, for example. From the start, it's i130, and base damage is 10 points more than your Relic Weapon Nexus. . . There are no more Relic weapon upgrades, and the Crystal Relic is obtainable through means completely unrelated to your current relic. . . How then would you feel about putting in the time, effort, and dedication to get a Nexus?
Last edited by ThirdChild_ZKI; 10-11-2014 at 10:25 AM.
This is mainly rhetoric, but this is essentially the issue those who chose the alternative have to deal with. (And I'd like to point out the irony here that most people's advice to those who were unlucky/unhappy with the Zodiac grinds was "get a Soldiery/Primal weapon instead.")
Fact is, if there are no further upgrades to the "alternatives" planned, then they were merely a red herring in the first place. Add to that, any future weapons - upgradeable or not - are essentially little more than glamour items. Transient prizes for whatever challenge you may face to earn them. Coil/endgame raiders, keep in mind that your weapons too will only fall into obscurity, as more time, less effort, and much less difficulty will ALWAYS ultimately produce something superior.
And SE, with Hunts and/or ST providing Sands, Oil, UATs, and whatever tomes will be in circulation at the time, you've effectively invalidated Second Coil and almost all its rewards before you've added it to the Duty Finder.
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