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  1. #1
    Player
    DrZombieMantis's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    6
    Character
    Captain Mantis
    World
    Ultros
    Main Class
    Lancer Lv 60

    New DoL class idea

    A class possibility that i think would be interesting for DoL is a Scavenger class. This class can specialize in scavenging specific spots, or use a random ability with a cooldown of, lets say 30 minutes, similar to the Ranger ability in Xi. Equiping a shovel, you can find specific areas that can give you random items, and leaves plenty of room to find antiques, like armor, and crafting materials. You simply would never know what you will get, which would be alot of fun!
    (8)

  2. #2
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    There are actually a lot of ruins, deserted camps and other trash throughout the areas. (It's awesome!)

    I would totally exploit those as the gathering nodes for this new DoL.

    The gathered spoils would include a large variety of broken tools, weathered armors, moldy furniture, etc.
    (DoH use them in new recipes to restore them.)

    It would be great way to introduce furnishing, low levels items, vanity stuff, etc. from the older civilizations/beast tribes that just don't make it into dungeons.
    (4)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Player
    DrZombieMantis's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    6
    Character
    Captain Mantis
    World
    Ultros
    Main Class
    Lancer Lv 60
    Yup! This can include a multitude of items such as old Allagan furniture, armor (For Glamour), rare and common items alike. the simple fact is every time you dig, you never know what you will get, which i think will be an exciting gamble. Being able to gather ancient mount(s), rare crafting supplies for all classes, rare armor and weapon parts like Nakiamiie stated, it has millions of possibilities on top of the obvious perks! :3
    (0)

  4. #4
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    There was an explorer subclass similar to that in LotRO, cant recall off the top of my head what they were called, but they'd go to ruins throughout various zones and collect artifacts from them that could be used for crafting. Basically though they were archeologists, and with the deep lore involving Amdapoor, Allagan, and other extinct cultures from Eorzea's past, I would love to have a class like this added to game.
    (2)

  5. #5
    Player
    DrZombieMantis's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    6
    Character
    Captain Mantis
    World
    Ultros
    Main Class
    Lancer Lv 60
    All of these are brilliant ideas! But when it comes to what would be gathered, besides rare items, finding crafting items, such as Steel Rivets, or Natron would make this very useful. Now, these items would not have a high scavenging rate, but it would be at least something moderately guaranteed. But at much higher levels, besides gathering unique items, having a chance to get a Darksteel ingot or Vanya silk would make this worth it alone (Or armor Augmentation tools)! Mostly a Gathering Log would be followed, like any job. But what would we use for tracking rare items...
    (0)

  6. #6
    Player
    PoeRangutan's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    41
    Character
    Poe Rangutan
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    personally I see this class going hand in hand with an additional DoH class: Bonecrafter. If you remove the strictly bone related crafts (horn rings, bracelets, etc) from goldsmithing, and move them to a bonecrafting class, you could create an entire new set of weapons, parts of weapons, shields, jewelry, even masks. Goldsmithing would still have things like the Earth Brand, but instead of using an aldagoat horn as an ingredient, it would use an aldagoat rod, which would be created by bonecrafting. Bonecrafting could be vastly expanded by the types of bones that could be dug up. This opens the door for what items the archaeologist job could gather. Bones, Teeth, metal shards that could be polished and used in archery / lancer weapon heads. They could dig up human remains which would could include things like the moldy armor, or even raw allagan coins. They could gather up ore (or rotten ore, that requires more to make an ingot, say 3 iron ore for iron ingot, or 5 rotten iron ore to make an iron ingot. It would give some interesting variety, and alternate materials for certain recipes). They could even gather items that are exclusively used for desynth.
    (1)

  7. #7
    Player

    Join Date
    Nov 2014
    Location
    Oregon, USA
    Posts
    14
    I approve of the archeologist class, I think its great!
    (0)

  8. #8
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,423
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Call it archeologist and I'm in.
    (4)

  9. #9
    Player
    DrZombieMantis's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    6
    Character
    Captain Mantis
    World
    Ultros
    Main Class
    Lancer Lv 60
    Omg Archeologist sounds a bazillion times better than Scavenger. With one, you search ruins, with the other you search the McDonalds dumpster
    (1)

  10. #10
    Player
    PoeRangutan's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    41
    Character
    Poe Rangutan
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    True, main hand tool could be a shovel, created by a blacksmith or armorer, or even a carpenter. and the off hand tool would likely be a brush or a hoe.

    The class could dig up things like bones from the ground and shells from areas near rivers or lakes. The moldy / rotted armor is good idea too, as that would make perfect sense.
    (1)

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