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  1. #21
    Player Adler's Avatar
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    Jun 2014
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    Gridania
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    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    Going by your (OP) logic and judging by "the server size" it would be a piece of cake to implement everything you want. I take it you haven't had to go to work yet and parents are paying for everything so stuff just are made somewhere when you want it.
    (0)

  2. #22
    Player
    ariaandkia's Avatar
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    Mar 2014
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    ilydia is Gridania's Macro Queen
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    266
    Character
    Ilydia Infinitum
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Adler View Post
    Going by your (OP) logic and judging by "the server size" it would be a piece of cake to implement everything you want. I take it you haven't had to go to work yet and parents are paying for everything so stuff just are made somewhere when you want it.
    I'm not even saying to reduce the prices, just to increase the number of wards. I already have my house, but I know plenty of people that want one but can't get one.

    By your logic, if someone wanted more accessible resources like wheelchair ramps, they must be handicapped themselves.


    =====

    Quote Originally Posted by NyarukoW View Post
    Actually at 100 wards, you might start to have lonely houses, because not every player is going to have time, gil, or desire to get a house. You don't need housing lot waiting for every green sprout. There should be a some level over-subscription for housing lots, so the housing lots have value, and housing lots do not go to waste.

    And it took two weeks at least, for all the small lots to be sold out. Still all the medium and large lots are just sitting there open.
    First part, I agree. People don't necessarily want houses or want to put in the effort to get a house. I think only the players and FCs able to get a house should be counted here, plus a certain amount extra to consider in new players that plan to get a house.

    Second part, it depends on the server. Some servers, houses were bought up pretty much right away.

    On my server, I had everything ready for my house beforehand. I logged on before the server statuses updated and an empty search (searches for anyone online but you (and the staff)) turned up empty. Why? Because I knew exactly which house I wanted and wasn't about to let anyone else have it.

    (The number has some significance to me AND the location was nice, hence why I wanted it.)
    (0)
    Last edited by ariaandkia; 09-30-2014 at 03:46 AM.

  3. #23
    Player
    NyarukoW's Avatar
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    Jul 2014
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    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    they could have 100 wards and people would still get left out.
    Actually at 100 wards, you might start to have lonely houses, because not every player is going to have time, gil, or desire to get a house. You don't need housing lot waiting for every green sprout. There should be a some level over-subscription for housing lots, so the housing lots have value, and housing lots do not go to waste.

    And it took two weeks at least, for all the small lots to be sold out. Still all the medium and large lots are just sitting there open.
    (0)
    Last edited by NyarukoW; 09-30-2014 at 02:49 AM.

  4. #24
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by NyarukoW View Post
    And it took two weeks at least, for all the small lots to be sold out. Still all the medium and large lots are just sitting there open.
    that is different from server to server, you cannot make statement base on your server alone. On Excalibur, it take 15 min after server online for the small house sold out, or i dare say less than 15
    (1)

  5. #25
    Player
    Barboron's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    630
    Character
    Bar Boron
    World
    Odin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ariaandkia View Post
    I'm basing it off of the players that I've seen doing end game content (anything past 50 in this case) on my server as well as information provided during the latest patch.

    My point was more of that out of the players I've seen, it is likely only a fraction of the total player base that can get houses, but out of all the players, there are only so many that really want houses.

    Again, the numbers I'm using are purely based on personal observation based on factors like party finder, players in FCs with houses, people that are on during random player searches, etc.

    I am not counting anyone who is an obvious bot or who is low level+new adventurer in this thought process.

    And that we really need a lot more housing to accommodate everyone.
    A visual representation is not enough to make such a decision on. Also, the servers may or may not support what you want right now. This is not to say I am against the expansion of wards, just don't assume the servers are big enough. Consider also what takes priority, there of course will have to be new instances for the new content coming up. While I don't know exactly how things are instanced, if a server gets a specific piece of content or if there are X amount of instances and the instance plays content based on the party in it, I don't know but I trust SE to do what they are doing.
    You also tried to assume that half the players in the game would even want housing, that's just ridiculous to assume without any sort of evidence be it a survey of some sorts. Even if you did perform a survey, it would have to take some time because you need a very large sample across many servers.

    Quote Originally Posted by ariaandkia View Post
    Out of that, we can assume about half of them want houses.
    No, no we can't assume that. That's just ridiculous. Therefore I could say, considering there are still empty houses left, everyone who really wants a house, has one and thus, we need no more instances.
    (0)

  6. #26
    Player
    Souljacker's Avatar
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    Apr 2011
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    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    The servers are pretty weak to not be able to support a basic player housing scheme that their older mmo did over a decade ago. Adding more wards is a bandaid fix to a problem that needs a complete overhaul. The way they did it is a terrible idea.
    (1)

  7. #27
    Player
    Barboron's Avatar
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    Aug 2013
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    Limsa Lominsa
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    Character
    Bar Boron
    World
    Odin
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    Marauder Lv 80
    Quote Originally Posted by Souljacker View Post
    The servers are pretty weak to not be able to support a basic player housing scheme that their older mmo did over a decade ago. Adding more wards is a bandaid fix to a problem that needs a complete overhaul. The way they did it is a terrible idea.
    Except the housing system in FFXI is completely different in the sense that every house is instanced unlike the current system in FFXIV.
    (0)

  8. #28
    Player
    Souljacker's Avatar
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    Apr 2011
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    Last Hero
    World
    Coeurl
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    Thaumaturge Lv 90
    Quote Originally Posted by Barboron View Post
    Except the housing system in FFXI is completely different in the sense that every house is instanced unlike the current system in FFXIV.
    Ah, that's my point!

    Congratulations, you have solved SE's problem! Now if YoshiP could just see this post...
    (1)

  9. #29
    Player
    ariaandkia's Avatar
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    Mar 2014
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    ilydia is Gridania's Macro Queen
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    Ilydia Infinitum
    World
    Famfrit
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    Conjurer Lv 50
    Quote Originally Posted by Barboron View Post
    No, no we can't assume that. That's just ridiculous. Therefore I could say, considering there are still empty houses left, everyone who really wants a house, has one and thus, we need no more instances.
    Maybe on your server there are lots open, but don't assume that all servers have lots open. In famfrit, only the newest wards have medium/large houses open last I checked and that is only because people are waiting for the prices to go down. Once it goes down enough, people already have the gil prepared to buy them.

    And I did do a mini survey of a few people I knew (FC, Friends list, link shells mainly and a few people I did a lot of duty runs with (not necessarily the same server)). Again, not conclusive evidence, but my point is more of that there are people that want housing but either can't get them because the houses already got bought up, or they are waiting for the prices to go down, but it is a game of: What is the price that I'll pay, what is the price that others will pay?

    Also, I see no reason why their servers can't handle housing. There are other games with larger non-instanced housing areas that are fine and they aren't even from a big company like SE. So the only reason that their servers wouldn't be able to handle housing would be if they didn't set up their servers to be expandable. In which case, I'd have to say that is poor design.
    (0)
    The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
    I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
    I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen

  10. #30
    Player
    Barboron's Avatar
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    Aug 2013
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    Limsa Lominsa
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    Bar Boron
    World
    Odin
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    Marauder Lv 80
    Quote Originally Posted by ariaandkia View Post
    Maybe on your server there are lots open, but don't assume that all servers have lots open.
    Don't assume? Now you're getting the point! That's it, don't assume.

    Quote Originally Posted by ariaandkia View Post
    And I did do a mini survey of a few people I knew (FC, Friends list, link shells mainly and a few people I did a lot of duty runs with (not necessarily the same server)). Again, not conclusive evidence, but my point is more of that there are people that want housing but either can't get them because the houses already got bought up, or they are waiting for the prices to go down, but it is a game of: What is the price that I'll pay, what is the price that others will pay?
    Of course it won't be conclusive evidence, that sort of sample would be far too small and you still made the assumption that half of the high level players of a number you made by a small observation would want housing.


    Quote Originally Posted by ariaandkia View Post
    Also, I see no reason why their servers can't handle housing. There are other games with larger non-instanced housing areas that are fine and they aren't even from a big company like SE. So the only reason that their servers wouldn't be able to handle housing would be if they didn't set up their servers to be expandable. In which case, I'd have to say that is poor design.
    Of course you can't see why. It's because you haven't got a clue, like the rest of us, how the game is designed nor do you know how the servers are setup. You can't simple take content from one game and assume it will work in another just because it's there.


    To finish off, OP, you constructed an ill-informed case for your thoughts against housing. You are using numbers that you simply can not back up in any way. On top of that, you are making assumptions on the system used to run the game without, what seems, any prior knowledge to how it is setup. Be that how their servers are setup, the actual equipment used, the programming done etc.



    Quote Originally Posted by Souljacker View Post
    Ah, that's my point!

    Congratulations, you have solved SE's problem! Now if YoshiP could just see this post...
    That's not SE's problem, that's your problem. Who is to say that this housing system does not benefit SE? Afterall, it was stated in a Live Letter that it would be difficult to create housing like that in FFXI since it would require making several instances. So rather, the problem is that you don't like the feature and how it was implemented. Don't pawn it off as SE's problem.
    (0)
    Last edited by Barboron; 09-30-2014 at 07:16 AM.

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