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  1. #41
    Player
    Melinabean0's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    248
    Character
    Leauna Lindholm
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Thanks again, folks. I have all the basics for both tanking and healing laid out in my head and the new toggle adjustments set up, will just have to practice. I'm really just wanting to level all my classes. There is a good chance neither one will end up being my main, but who knows, I could end up loving them.

    Anyway. You may all continue to argue/contribute for other peoples benefit if you wish, but I did find out everything I need to know here, browsing/posting other threads, and generally watching other people play said classes.
    (2)
    Last edited by Melinabean0; 10-19-2014 at 08:44 AM.

  2. #42
    Player
    Fellisin's Avatar
    Join Date
    Aug 2014
    Posts
    123
    Character
    Felisin Dawnthief
    World
    Moogle
    Main Class
    Miner Lv 50
    Quote Originally Posted by Melinabean0 View Post
    Thanks again, folks. I have all the basics for both tanking and healing laid out in my head and the new toggle adjustments set up, will just have to practice. I'm really just wanting to level all my classes. There is a good change neither one will end up being my main, but who knows, I could end up loving them.

    Anyway. You may all continue to argue/contribute for other peoples benefit if you wish, but I did find out everything I need to know here, browsing/posting other threads, and generally watching other people play said classes.
    Either if neither become your main. They can be a quick way to get a 50, as they have fairly fast queue times and usually in demand for FC groups
    (1)

  3. #43
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    hm. well while that is nice and all, there could be issues with this. it would be fine to place the enemies in your list of enemies. however, i would suggest those enemies not actually be engaged. like their enmity icon could not be displayed or could be grey.

    why could this be an issue? because of sleep. if you have a BLM in the group utilizes Sleep, then this can be greatly beneficial to the healer. what happens is that if the BLM can sleep those enemies before the healer has to heal the tank. the healer won't engage those enemies. and therefore not induce any enmity on those enemies. which in turn helps the tank too.
    I'm not quite sure what you're getting at here. You can sleep a mob regardless of whether you've already aggroed it or not. (Though the sleep spell itself counts as an attack, so it will come out of sleep with some aggro on the mage who cast the sleep.)

    And which mobs the healer is engaged with prior to healing the tank is meaningless. Healing the tank will get aggro on any mobs who are already aggroed on the tank.


    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    the game was originally designed on the PC.
    You can't equate what platform a game is developed on with what platform it's developed for. Even console exclusive games are generally developed on PCs. Consoles aren't designed to be development platforms.
    (0)

  4. #44
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Niwashi View Post
    I'm not quite sure what you're getting at here. You can sleep a mob regardless of whether you've already aggroed it or not. (Though the sleep spell itself counts as an attack, so it will come out of sleep with some aggro on the mage who cast the sleep.)

    And which mobs the healer is engaged with prior to healing the tank is meaningless. Healing the tank will get aggro on any mobs who are already aggroed on the tank.



    You can't equate what platform a game is developed on with what platform it's developed for. Even console exclusive games are generally developed on PCs. Consoles aren't designed to be development platforms.


    if a BLM, or any other player with sleep capabilities, puts the enemy to sleep BEFORE another player uses a action on the tank. then that player will not become engaged with the enemies that are sleeping.

    so like if i am playing WHM and the BLM uses his Deep Sleep on the mob right away, before i ever use a action the tank. i will only be engaged with the enemies that are NOT sleeping. therefore i won't induce any enmity what-so-ever on the sleeping enemies.



    as for your final statement. i totally understand. http://gamerescape.com/2013/02/21/ga...iv-media-tour/ the first two questions discuss that.
    (0)
    Last edited by BLaCKnBLu3B3RRY; 10-17-2014 at 02:04 AM.

  5. #45
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    if a BLM, or any other player with sleep capabilities, puts the enemy to sleep BEFORE another player uses a action on the tank. then that player will not become engaged with the enemies that are sleeping.

    so like if i am playing WHM and the BLM uses his Deep Sleep on the mob right away, before i ever use a action the tank. i will only be engaged with the enemies that are NOT sleeping. therefore i won't induce any enmity what-so-ever on the sleeping enemies.
    I'm pretty sure you don't gain aggro based on what you do while a mob is sleeping, regardless of whether it's engaged or not, so that wouldn't change. (The casting of the sleep spell is considered to complete in the instant before the mob falls asleep, so that spell itself gives the BLM or whoever cast it some aggro, but not a healer he's partied with.) The mob should wake up with whatever aggro it had the moment it fell asleep.
    (0)

  6. #46
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Niwashi View Post
    I'm pretty sure you don't gain aggro based on what you do while a mob is sleeping, regardless of whether it's engaged or not, so that wouldn't change. (The casting of the sleep spell is considered to complete in the instant before the mob falls asleep, so that spell itself gives the BLM or whoever cast it some aggro, but not a healer he's partied with.) The mob should wake up with whatever aggro it had the moment it fell asleep.
    the tank runs up to a mob of 3 linked enemies. it doesn't matter if he/she only engaged one target or all of them. the BLM uses Deep Sleep on the mob. if none of the other enemies are attacked they will all remain asleep. in this situation only the enemy currently being attacked by the tank will be awake. now if those enemies were put to sleep BEFORE the healer does anything to the tank. then those enemies will remain in an unengaged state for the healer. they won't even show up in your Enmity List. so this means it doesn't matter how much you heal the tank. you will induce ZERO enmity on the sleeping enemies. again, provided they were put to sleep before the healer engaged.

    however, if they are in your Enmity List, other words you used a action on the tank before they were put to sleep, then obviously you induce enmity. regardless if they are sleeping or not.
    (0)
    Last edited by BLaCKnBLu3B3RRY; 10-17-2014 at 03:05 AM.

  7. #47
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    however, if they are in your Enmity List, other words you used a action on the tank before they were put to sleep, then obviously you induce enmity. regardless if they are sleeping or not.
    I don't think so. You'd retain whatever enmity you already had, but you don't induce any more enmity based on your actions while they're sleeping. Sleeping mobs will wake with whatever enmity they had as of the moment they fell asleep.
    (0)

  8. #48
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Niwashi View Post
    I don't think so. You'd retain whatever enmity you already had, but you don't induce any more enmity based on your actions while they're sleeping. Sleeping mobs will wake with whatever enmity they had as of the moment they fell asleep.
    no... by looking at your profile on the lodestone it appears you have not extensively played a healer role. at least not on that character.


    it doesn't matter if an enemy is asleep or not. if you are engaged you induce enmity. simple. in other words, sleeping enemies incur enmity at the same rate as non-sleeping enemies. putting the enemy to sleep does not freeze their amount of received enmity.



    situation...

    the tank aggros a mob. and then proceeds to also engage the entire mob. the WHM puts the enemies not being attacked to sleep. which also causes the WHM to engage those enemies along with the tank. (the only enemy the WHM won't be engaged with is the one you didn't attempt to sleep, provided you haven't use any action on the tank, or any other player engaged with that enemy, yet.)

    now... if the tank doesn't use Flash or abilities to induce enmity on those sleeping enemies, then the healer will eventually see their dots turn yellow, orange then red. you can confirm this be simply highlighting the sleeping enemy after each heal. you can see the enmity status that is displayed in the party UI element. you will see as you heal your enmity on the enemy will increase.




    the low down... simply put, if you are engaged with the enemy, then any action you use induces enmity. even Cleric's Stance. it doesn't matter if they are sleeping or not. i am unsure if items induce enmity or not, though.
    (0)
    Last edited by BLaCKnBLu3B3RRY; 10-17-2014 at 04:54 AM.

  9. #49
    Player
    duvvvv's Avatar
    Join Date
    Mar 2014
    Posts
    275
    Character
    Duvvvv Starflux
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Fellisin View Post
    Fair enough, everyone has their own preferred style. I'd be tempted to use mouse for PVE healing as I keep forgetting the target "friends" only filter, but I do so little healing in PVE that it doesn't seem worth the hassle of having to juggle mouse as well as controller and keyboard.
    (@OP sorry to hijack your thread discussing about our preferred playstyle, but let me just reply one last time)
    to be clear, I don't "juggle" with 3 different controllers. operational word is "occasional". IMO since I've been playing MMOs with m/k for such a long time, my aim is better with a mouse BUT, this game's mechanic uses tab-targeting/cycling as older MMOs do, so it's more convenient for me to just hold 1 device at a time. I don't want to buy an expensive mouse with buttons on the side, that's just me.
    (0)

  10. #50
    Player
    Fellisin's Avatar
    Join Date
    Aug 2014
    Posts
    123
    Character
    Felisin Dawnthief
    World
    Moogle
    Main Class
    Miner Lv 50
    Quote Originally Posted by duvvvv View Post
    to be clear, I don't "juggle" with 3 different controllers. operational word is "occasional"..
    To be clear. I was talking about my situation with controllers, rather than making assumptions about yours. Since I sit in a chair several feet from a TV in which I have enough room for me and a carefully balanced keyboard on my lap and not much room for anything else. Thus why I would have to juggle between three controllers if I so wished to use a mouse.
    (0)

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