Quote Originally Posted by SevValen View Post
I come from dcuo where there is pve gear and pvp gear a while ago pve used to dominate pvp gear in pve but they changed that a long time ago now if you run pvp in pve (even high tier) gear you will lose. That is the way it should be in this game and it also gives more value to getting the high tier pvp gear in this game for another reason than just vanity
I completely understand your (and many others') need to one-shot poor random noobs for the lulz, but I don't think you understand what that does to PVP as a whole. People that are new and and curious about PVP wouldn't want to go near it because they would get pulverized by 'elites' that already have Rank 1000 Everything. That would mean less people PVPing, longer ques, more crybaby threads on forums, etc. All you would end up with are those 'elites' with Rank 1000 Everything fighting each other over and over...which circles back to your complaint that everyone is on the same level, except this time with with longer que times and no new faces.

If you understood how gear works in Frontlines, you wouldn't be on the same level as everyone else. You can have a pretty decent advantage by maximizing secondary stats, but 95% of players don't know or care to. It's the difference between MNK1 hitting for 80~ and MNK2 hitting for 180~. I know it's not the 'OGM I JUST RAPED THIS NAB IN ONE HIT' you were hoping for, but I think this system is much more fair. Regarding PVP Gear being useless, I agree and SE is working on a way to include it while somewhat keeping the balance.