Ressource gathering and Fate in pvp zone ? That's genius.Make Carteneau Plains Open-World, enterance via Wolf's Pier (which is already there). make layers of defense (Gates) at our starting bases and invadable after a period of time, add fates, resource gathering quests/dailies, Capture points that are teleportable to (if controlled by our faction), make our PVP stuff not useless, etc. and Bam! call it a day!
People would be out zerging, camping, and all that bullcrap that makes you turn into a raging-basement dwelling-hardcore-keyboardwarrioring PVPer deluxe!
I would totally LIVE in that zone! lol
People that are not interested in pvp would suddenly join the pvp zone (as collateral damage).
Though bringing back danger in harvesting/mining would not be a bad idea![]()
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