Yeah i do think in the duty finder a watch cutscene check mark would work pretty well.
Yeah i do think in the duty finder a watch cutscene check mark would work pretty well.
Hoarders gonna Horde.
Considering that the point of the dungeon is to relate the story finale, if there are any new people they should be awarding the tomes for completing cutscenes instead of boss fights, although on completing the final boss fight the last reward can still be given without waiting. And if there are no new people, the tomes can be awarded after boss fights/at the end as normal. I'm sure there will still be a lot of speed runners dropping as soon as they see that there's someone new, but half the battle is just getting into the dungeon in the first place. Most of the time before (I haven't run these in a while), there were only one or two speed runners among the vets, and the others were all willing to stick through to the end to help out the new people.
EDIT: I think the checkmark idea has been suggested before, but that would work too.
Last edited by Grey_Cain; 09-27-2014 at 01:30 AM.
The best suggestion I've seen on the forums here, is to let the 1st-timers who is not in a pre-formed party vote to award the bonus after the final boss. That is all that is needed. If people that want to speed run can convince the 1st-timers to sacrifice their video more power to them, but I doubt that convincing will come in the form of verbal abuse, vote kick threats, vote kick abuse, or harassment via locking them out of bosses. And we can even default the bonus to be awarded if the newbie is too clueless to vote and decide, but pissing them off will mostly likely get a NO vote from them.
Otherwise cutscene skipping shout be disabled whenever the new player bonus is being paid out. The new player bonus and watching cutscenes should be tightly coupled. And this is easily enforced, and reineforced starting from things like Sastasha.
Last edited by NyarukoW; 09-27-2014 at 01:42 AM.
I think for now its to late to mess with the current CS in story dungeons, but I do hope that with the expansion Yoshi-P and Square Enix have learned from their mistakes and put as many CS as possible in non dungeon content.
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