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  1. #1
    Player
    Darki's Avatar
    Join Date
    Sep 2013
    Posts
    348
    Character
    Dar'kai Krauser
    World
    Famfrit
    Main Class
    Conjurer Lv 50

    An idea for CSs in story roulette. (Yes another one. Humor me on this.)

    What if there were two options for "Roulette: Main Scenario?" Stay with me.

    Option 1: CSs are automatically skipped. Mythstone and Gil payout is reduced.
    Option 2: Any CSs seen by the player for the first time, cannot be skipped. Pages in the CS's script is automatically continued to the next one when the audio voice dialogue that goes with it has played out. Boss rooms do not unlock until everyone is out of CSs. Mythstone and Gil payout is increased. (Add Grand Company Seals?)

    Veterans can choose to do one or the other for the daily bonus but not both in one day.

    New players doing any CS heavy duties can cue up for one, the other or both as a way of getting a party faster. Yes believe it or not, not all new players are into the CSs and that's OK.

    This is just an idea that would make everyone happy (or at least try to.) There would be no argument during the actual duty because it was selected via roulette ahead of time by each player.

    For those of you you about to say "Party Finder," it's not a viable option. It only picks up players from your own server plus new players already see the duty finder as the go-to for any and all missions.

    Please post your thoughts. I would like to know if I missed any holes or overlooked any details. No Social Justice Warriors please.
    (2)

  2. #2
    Player
    Cuervo78's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    235
    Character
    Cuervo Mi'ihen
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    tbh, since there are only these two cs heavy dungeons I would prefer them to not put dev time into it.

    Anyway, I predict most veterans would always go for the no-cs option, leaving the newbies at the same point where there are now.
    (3)

  3. #3
    Player
    Darki's Avatar
    Join Date
    Sep 2013
    Posts
    348
    Character
    Dar'kai Krauser
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cuervo78 View Post
    tbh, since there are only these two cs heavy dungeons I would prefer them to not put dev time into it.
    If only two duties will ever be CS heavy like that then I am in full agreement with you. If they come out with more story duties that are CS heavy then I would like them to consider something similar to this.

    As to everyone else, thank you for your input and for keeping the thread relatively civil. I have the feedback I needed
    (0)

  4. #4
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    At this point, id rather them just remove Main scenario Roulette altogether. There problem solved, and no extra time needed.
    (0)
    Hoarders gonna Horde.

  5. #5
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MythToken View Post
    At this point, id rather them just remove Main scenario Roulette altogether. There problem solved, and no extra time needed.
    Until you realize there's going to be barely anyone helping new players with them if you do this...
    (7)

  6. #6
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    I don't anticipate SE putting any further changes into making cutscene-watching desirable. I believe that they realized they made a mistake, and will make an effort not to repeat it in the future (no more stupidly long cutscenes in the middle of a dungeon), but I doubt any work is going to be put into correcting this past mistake.

    At the same time, I disagree with the assumption that no one would run these dungeons with the cs option. Look to any of the "Why can't I watch cutscenes?" threads that pop up from time to time, and you can see that, if anything, the folks insisting that these dungeons should be speed run are in a MINORITY. The newbies have plenty of supporters.

    If folks are running Prae and CM with the goal of getting fast Tomestones, they're doing it wrong. Brayflox HM is STILL far better Myth per hour. This generally means that less folks sign up for Prae and CM than there used to be, but it also means that the ones who do are already prepared for less-than-optimal myth per hour (or are stupid). So why are these dungeons still speed-run when no one is actually in a hurry? Because it is the accepted expectation; tanks are used to being harrassed if they take it slow, and so keep the pace high.

    It doesn't help that there's often an individual who'll loudly complain about how selfish people are being if they don't run the dungeon quickly. This person may not even be in a hurry themselves, but are convinced that they need to hold up the principal or whatever, and believe they're speaking for a silent majority.
    (0)

  7. #7
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by LineageRazor View Post
    At the same time, I disagree with the assumption that no one would run these dungeons with the cs option. Look to any of the "Why can't I watch cutscenes?" threads that pop up from time to time, and you can see that, if anything, the folks insisting that these dungeons should be speed run are in a MINORITY. The newbies have plenty of supporters.

    Sorry but this is just wrong. If you look at the forums yes it might somehow appear that way. But the fact is the "speed runners" are the majority. Otherwise the CS'sers would be able to vote against the speed runners.
    Every time ive done this dungeon its only 1-3 people who want to watch cutscenes.

    So I think your assumption is wrong, based on the clear facts of vote power.

    That being said, both sides have legit gripes. My solution to get rid of the roulette would eliminate the speed runners, and the only people queuing for the dungeon would be CS'ers.
    (1)
    Hoarders gonna Horde.

  8. #8
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MythToken View Post
    Sorry but this is just wrong. If you look at the forums yes it might somehow appear that way. But the fact is the "speed runners" are the majority. Otherwise the CS'sers would be able to vote against the speed runners.
    Every time ive done this dungeon its only 1-3 people who want to watch cutscenes.

    So I think your assumption is wrong, based on the clear facts of vote power.

    That being said, both sides have legit gripes. My solution to get rid of the roulette would eliminate the speed runners, and the only people queuing for the dungeon would be CS'ers.
    Don't mistake "not for" as "against". In my experience, you have 1-3 who are for cutscenes, 1-2 loud people berating them for daring to even suggest such a travesty, and 3-6 players who don't care enough to speak up either way and so remain silent.

    The difference is, the speed runners are (incorrectly) confident that they are speaking for the majority, while the newbies have no idea what the right or wrong thing is, and so unhappily concede, not knowing they even have the option to fight it. No "vote" ever becomes involved - and if it did, the speed runners would likely lose.

    Getting rid of the roulette would drastically reduce the available pool of players, which is a bad thing as it means newbies, many of whom don't have a FC or many friends, could be gated behind the content for who-knows how long, especially as the game ages and the rush of new players peters off. The Roulette was a wonderful idea that SE implemented from hard-earned experience in FFXI: vets don't often help newbies if there's nothing in it for them. Roulette addresses this by making sure there IS something in it for the vets.

    The problem is that the system awards the vets for helping the newbies FINISH the dungeon, when it SHOULD reward them for helping the newbies EXPERIENCE the dungeon. People have suggested ways to award the vets for doing the latter instead of the former - but it's just too late, I think. I doubt SE will spend the resources to correct the problem, now. But no - doing something that will essentially cut off almost all veteran help is not a good solution to the issue.
    (1)

  9. #9
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by LineageRazor View Post
    At the same time, I disagree with the assumption that no one would run these dungeons with the cs option. Look to any of the "Why can't I watch cutscenes?" threads that pop up from time to time, and you can see that, if anything, the folks insisting that these dungeons should be speed run are in a MINORITY. The newbies have plenty of supporters.
    If you want a tip, never go with "majority" or "minority" based on forums, the forums itself are a minority compared to the whole playerbase, even your own experience running those dungeons (assuming you run them every day) can be a better reference than these forums.

    Also most people in those threads don't even run MS roulette anymore, people just like arguing for the sake of it and hardly ever practice what they preach.

    @OP What do I think would happen? People would go to the many other options that give better myth / hour, no one runs MS roulette for the warm feeling of helping newbies, they even had to boost the myth gain just because the queue was dying, your suggestion would prob bring it back to an almost dead state.

    Turn them into light or solo dungeons and avoid all problems in future expansions.
    (0)
    Last edited by Alukah; 09-26-2014 at 11:01 PM.

  10. #10
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    in theory, the idea is good, in essence though, it will never work especially that rewards are the same. If they arent, and the category of dealing with cutscenes will get a higher reward but be a pain in the neck for most people there wont be any vets doing it which is the anti thesis of what DF is in terms of roulette, afterall they can do something else during the 10mn (more or less) worth of cutscenes and get more myths doing something else.

    Sorry idea is good but needs some more thoughts into it, in my opinion. Besides it doesnt remove the biggest problem in there ....:SPEED RUNS.....you are only seeing one problem in roulette and more so in castrum and praetorium the second biggest problem is speed run.


    Mei
    (0)

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