At the moment we have primal-themed weapons in the game, but is there any chance for having primal-themed armour in the game, even if only for vanity? Our chocobos can be made to look like primals with primal bardings, so why not us?
At the moment we have primal-themed weapons in the game, but is there any chance for having primal-themed armour in the game, even if only for vanity? Our chocobos can be made to look like primals with primal bardings, so why not us?
What was the purpose of adding the i75 supra gathering/crafting tools in patch 2.3 when players already upgraded their tools in patch 2.2 and do you plan to add another ilvl tier of gathering/crafting tools in patch 2.4.
I understand the goal of not upsetting player balance or making gear a requirement, but is there any reason something can be added to the Relic once it's reached its pinnacle?
Something like, "Enkindle recast reduced to 240 seconds" or even "Aetherflow IV", or a choice between the two.
Monks could have something like "Extended Greased Lightning Duration" or "Enhanced Mantra"
Paladin could have "Increased Enmity" or "Increased Spirits Within Damage", akin to 1.0.
Etc, etc.
This type of itemization is what the game sorely lacks and will help differentiate playstyles and give weapons a longer lifespan, as well as encourage people to endure the grueling grind to get their Relic Zodiac.
do you realise you destroy older ( arguably better ) content by doing these tomestones? Why not make us keep converting gears like 110 soldiery ( or ha ) can convert to ilvl 120 by use of new tomestone?
Also, maybe consider making tank pieces ALOT cheaper than other pieces? Many and most people when they start MMOs, create a dps or a healer, in order to learn the game and get a feel for it. Then they might decide "My fc needs a tank" or w/e, but then they have 2 choices, either quit gearing their main dps in order to gear a tank, or just forget the whole idea of even making a tank.
I understand tome/loot caps are their to make people buy extra character slots ( $$$ for you obviously ) but consider this change for tank equipement, as lack of tanks is probably the biggest problem this game has imo.
I am making a tank now, but I worry about it being undergeared for endgame, since all I can put on it is crappy ol' i90, since I'm gearing my DRG.
Last edited by Sessurea; 09-27-2014 at 12:24 AM.
Now that a new tomestone is being added, will soldiery gear be placed on the Allied Seals vendor like the current myth gear.
Will the X-Supra be upgradeable and required for the new crafts?
How many more of these varieties of carnival tickets will we have to put up with?
Instead of the same types of Static Gear will you offer every class Party gear and Solo gear ? Example; PLD & WAR only have TANK Gear. Why not give us Damage Gear that sacrifices VIT for STR? With the current Mobs in the world no one really needs 8K+ HP even with six of them attacking you. I also know that we have chocobos but, more damage would be ideal when Solo or Off Tanking.
Last edited by Animarelic; 09-27-2014 at 02:21 AM.
Didn't you recently say that there wouldn't be a new type of Tomestone in patch 2.4?
How will the new Tomestone be obtained?
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