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  1. #11
    Player
    Docj's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Doc Jay
    World
    Ultros
    Main Class
    Gladiator Lv 50
    The process: Start with 2 types of tomes > add a new tome type > remove an old tome type > end up with only 2 types of tomes.

    This seems to be quite a redundant use of development time. Has it occurred to anyone on the development team that perhaps just sticking to the same 2 types of currency forever would work just as well? New gear could just require more 'soldiery tomes' (or w/e tome) then the previous iLv gear. Those higher costs would be balanced out by getting higher rewards for the newer/harder content. Since its basically just the names of the tomes changing; why do it?

    Poor Auriana, I can hear her already: "That'll be 800 Philosophy tomes!... no wait! I meant to say 300 Mythology tomes!... woops, stop! You actually owe me 125 Soldiery tomes!" (as she pops another anti-anxiety med).
    (22)

  2. #12
    Player
    mhaid2000's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    74
    Character
    Dragaris Kirisute
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    New set of gear and item level variation

    Will there be a new set of gear implemented to obtain with the new tomestone? If so can we have some cooler looking designs than we had with the last gear set? Also Will there be an option to level sync item levels or perhaps a bonus given to players to wear gear sets that are closer to the dungeons item level to bring the challenge factor back to these duties?
    (0)

  3. #13
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Will nexus evolved into something equivalent of final coil last turn's weapon ilvl? If so, HOW SHINNY BRIGHT BLINDING the light show going to be?
    (3)

  4. #14
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    How will tomestone gear balance out with raid gear? Will it result in another sands/oils like system?
    (22)

  5. #15
    Player
    Grey_Verve's Avatar
    Join Date
    Jun 2014
    Posts
    14
    Character
    W'raht Tia
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Are we going to see slower ilvl progression past ilvl 110?
    i.e Typically gear tend to progress by 10 ilvl, but High Allagan weapons are better than most weapons by 5 ilvl. Will we see more of this in the future?
    (10)

  6. #16
    Player

    Join Date
    Sep 2014
    Posts
    2

    Red face Goldsaucer & triple traid

    Will we see any references to prior ff titles in the casino ? If so what games can we expect & what can you tell us about triple traid?
    (0)

  7. #17
    Player
    LanHikaru's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    103
    Character
    Sieglen Damvir
    World
    Leviathan
    Main Class
    Gladiator Lv 80
    How do you plan on proceeding the next Relic Weapon quest? Will you be changing the shape instead of adding the glow this time?
    (12)

  8. #18
    Player

    Join Date
    Sep 2014
    Posts
    3
    For future classes like ninja how you be handling their ilvl gears when they are introduced? Will you add lesser ilvl gear as well as the new ilvl or will you just have them start with their patch,s ilvl
    (10)

  9. #19
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    With the higher iLVL gear, will we see any deviation from the [Main Stat] / [Vitality] / 2 of the following: [Critical Hit Rate / Determination / Spell Speed / Skill Speed / Accuracy / Parry] allocation of stats?
    (17)

  10. #20
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Will we ever see the return of unique stats on gear such as the "Enhances [Job Ability]" stats that were on AF in 1.0?
    (29)

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