Quote Originally Posted by DoctorMog View Post
I want them to be just like 11.
But having them wander around "nearby" for a minute or two after you dismount sounds awesome!
In the vein of wanting the teleport and resurrection animations to be timed more properly, I'd like it if chocobos running away after dismounting could detect the nearby terrain and not run directly into the side of a mountain if you happen to be facing it.

Little things like that really make the game feel neat.